Rename _ol_source_State_ to SourceState

This commit is contained in:
Frederic Junod
2017-12-19 08:33:14 +01:00
parent 003c7bb209
commit d0728a5e65
12 changed files with 35 additions and 35 deletions

View File

@@ -14,7 +14,7 @@ import RenderEventType from '../../render/EventType.js';
import _ol_render_webgl_Immediate_ from '../../render/webgl/Immediate.js';
import _ol_renderer_Map_ from '../Map.js';
import RendererType from '../Type.js';
import _ol_source_State_ from '../../source/State.js';
import SourceState from '../../source/State.js';
import LRUCache from '../../structs/LRUCache.js';
import PriorityQueue from '../../structs/PriorityQueue.js';
import _ol_webgl_ from '../../webgl.js';
@@ -450,7 +450,7 @@ _ol_renderer_webgl_Map_.prototype.renderFrame = function(frameState) {
for (i = 0, ii = layerStatesArray.length; i < ii; ++i) {
layerState = layerStatesArray[i];
if (_ol_layer_Layer_.visibleAtResolution(layerState, viewResolution) &&
layerState.sourceState == _ol_source_State_.READY) {
layerState.sourceState == SourceState.READY) {
layerRenderer = /** @type {ol.renderer.webgl.Layer} */ (this.getLayerRenderer(layerState.layer));
if (layerRenderer.prepareFrame(frameState, layerState, context)) {
layerStatesToDraw.push(layerState);