Remove lint

This commit is contained in:
Andreas Hocevar
2017-07-09 16:11:36 +02:00
parent eb8d5bcade
commit cff9ef5e63
3 changed files with 7 additions and 8 deletions
+3 -4
View File
@@ -277,10 +277,9 @@ ol.renderer.canvas.VectorLayer.prototype.prepareFrame = function(frameState, lay
this.dirty_ = false; this.dirty_ = false;
var replayGroup = var replayGroup = new ol.render.canvas.ReplayGroup(
new ol.render.canvas.ReplayGroup( ol.renderer.vector.getTolerance(resolution, pixelRatio), extent,
ol.renderer.vector.getTolerance(resolution, pixelRatio), extent, resolution, vectorSource.getOverlaps(), vectorLayer.getRenderBuffer());
resolution, vectorSource.getOverlaps(), vectorLayer.getRenderBuffer());
vectorSource.loadFeatures(extent, resolution, projection); vectorSource.loadFeatures(extent, resolution, projection);
/** /**
* @param {ol.Feature} feature Feature. * @param {ol.Feature} feature Feature.
+2 -2
View File
@@ -32,8 +32,8 @@ describe('ol.interaction.Translate', function() {
features = [new ol.Feature({ features = [new ol.Feature({
geometry: new ol.geom.Point([10, -20]) geometry: new ol.geom.Point([10, -20])
}), new ol.Feature({ }), new ol.Feature({
geometry: new ol.geom.Point([20, -30]) geometry: new ol.geom.Point([20, -30])
})]; })];
source.addFeatures(features); source.addFeatures(features);
var layer = new ol.layer.Vector({source: source}); var layer = new ol.layer.Vector({source: source});
map = new ol.Map({ map = new ol.Map({
@@ -72,8 +72,8 @@ describe('ol.rendering.style.LineString', function() {
feature.setStyle([new ol.style.Style({ feature.setStyle([new ol.style.Style({
stroke: new ol.style.Stroke({color: '#F2F211', width: 5}) stroke: new ol.style.Stroke({color: '#F2F211', width: 5})
}), new ol.style.Style({ }), new ol.style.Style({
stroke: new ol.style.Stroke({color: '#292921', width: 1}) stroke: new ol.style.Stroke({color: '#292921', width: 1})
})]); })]);
vectorSource.addFeature(feature); vectorSource.addFeature(feature);
feature = new ol.Feature({ feature = new ol.Feature({