Fix provide/require structure for autogenerated shader files

This commit is contained in:
Andreas Hocevar
2017-08-29 21:51:27 +02:00
parent 5cfb1e4099
commit cf8c72c992
28 changed files with 482 additions and 909 deletions
+30
View File
@@ -0,0 +1,30 @@
// This file is automatically generated, do not edit
goog.provide('{{namespace}}.Locations');
goog.require('ol');
/**
* @constructor
* @param {WebGLRenderingContext} gl GL.
* @param {WebGLProgram} program Program.
* @struct
*/
{{namespace}}.Locations = function(gl, program) {
{{#uniforms}}
/**
* @type {WebGLUniformLocation}
*/
this.{{originalName}} = gl.getUniformLocation(
program, ol.DEBUG_WEBGL ? '{{originalName}}' : '{{shortName}}');
{{/uniforms}}
{{#attributes}}
/**
* @type {number}
*/
this.{{originalName}} = gl.getAttribLocation(
program, ol.DEBUG_WEBGL ? '{{originalName}}' : '{{shortName}}');
{{/attributes}}
};