Module type for ol/Feature
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@@ -95,7 +95,7 @@ const WebGLReplay = function(tolerance, maxExtent) {
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/**
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* Start index per feature (the feature).
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* @protected
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* @type {Array.<ol.Feature|ol.render.Feature>}
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* @type {Array.<module:ol/Feature~Feature|ol.render.Feature>}
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*/
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this.startIndicesFeature = [];
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@@ -184,7 +184,7 @@ WebGLReplay.prototype.drawReplay = function(gl, context, skippedFeaturesHash, hi
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* @param {ol.webgl.Context} context Context.
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* @param {Object.<string, boolean>} skippedFeaturesHash Ids of features
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* to skip.
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* @param {function((ol.Feature|ol.render.Feature)): T|undefined} featureCallback Feature callback.
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* @param {function((module:ol/Feature~Feature|ol.render.Feature)): T|undefined} featureCallback Feature callback.
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* @param {module:ol/extent~Extent=} opt_hitExtent Hit extent: Only features intersecting
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* this extent are checked.
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* @return {T|undefined} Callback result.
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@@ -199,7 +199,7 @@ WebGLReplay.prototype.drawHitDetectionReplayOneByOne = function(gl, context, ski
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* @param {ol.webgl.Context} context Context.
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* @param {Object.<string, boolean>} skippedFeaturesHash Ids of features
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* to skip.
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* @param {function((ol.Feature|ol.render.Feature)): T|undefined} featureCallback Feature callback.
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* @param {function((module:ol/Feature~Feature|ol.render.Feature)): T|undefined} featureCallback Feature callback.
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* @param {boolean} oneByOne Draw features one-by-one for the hit-detecion.
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* @param {module:ol/extent~Extent=} opt_hitExtent Hit extent: Only features intersecting
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* this extent are checked.
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@@ -226,7 +226,7 @@ WebGLReplay.prototype.drawHitDetectionReplay = function(gl, context, skippedFeat
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* @param {ol.webgl.Context} context Context.
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* @param {Object.<string, boolean>} skippedFeaturesHash Ids of features
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* to skip.
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* @param {function((ol.Feature|ol.render.Feature)): T|undefined} featureCallback Feature callback.
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* @param {function((module:ol/Feature~Feature|ol.render.Feature)): T|undefined} featureCallback Feature callback.
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* @return {T|undefined} Callback result.
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* @template T
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*/
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@@ -254,7 +254,7 @@ WebGLReplay.prototype.drawHitDetectionReplayAll = function(gl, context, skippedF
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* @param {number} opacity Global opacity.
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* @param {Object.<string, boolean>} skippedFeaturesHash Ids of features
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* to skip.
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* @param {function((ol.Feature|ol.render.Feature)): T|undefined} featureCallback Feature callback.
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* @param {function((module:ol/Feature~Feature|ol.render.Feature)): T|undefined} featureCallback Feature callback.
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* @param {boolean} oneByOne Draw features one-by-one for the hit-detecion.
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* @param {module:ol/extent~Extent=} opt_hitExtent Hit extent: Only features intersecting
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* this extent are checked.
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