allow scale to be two dimensional

add getScaleArray() method

test two dimension scale icons
test two dimension scale text

add example of icon and label scaling
use smaller icon and larger interval
test two dimensional scale icons
test two dimensional scale icons
This commit is contained in:
mike-000
2020-05-13 12:18:51 +01:00
parent 6802fb7e34
commit cf0e650435
19 changed files with 528 additions and 111 deletions

View File

@@ -187,7 +187,10 @@ class Executor {
const fillState = fillKey ? this.fillStates[fillKey] : null;
const textState = this.textStates[textKey];
const pixelRatio = this.pixelRatio;
const scale = textState.scale * pixelRatio;
const scale = [
textState.scale[0] * pixelRatio,
textState.scale[1] * pixelRatio,
];
const align = TEXT_ALIGN[textState.textAlign || defaultTextAlign];
const strokeWidth =
strokeKey && strokeState.lineWidth ? strokeState.lineWidth : 0;
@@ -200,15 +203,17 @@ class Executor {
const height = lineHeight * numLines;
const renderWidth = width + strokeWidth;
const contextInstructions = [];
// make canvas 2 pixels wider to account for italic text width measurement errors
const w = (renderWidth + 2) * scale[0];
const h = (height + strokeWidth) * scale[1];
/** @type {import("../canvas.js").Label} */
const label = {
// make canvas 2 pixels wider to account for italic text width measurement errors
width: Math.ceil((renderWidth + 2) * scale),
height: Math.ceil((height + strokeWidth) * scale),
width: w < 0 ? Math.floor(w) : Math.ceil(w),
height: h < 0 ? Math.floor(h) : Math.ceil(h),
contextInstructions: contextInstructions,
};
if (scale != 1) {
contextInstructions.push('scale', [scale, scale]);
if (scale[0] != 1 || scale[1] != 1) {
contextInstructions.push('scale', scale);
}
contextInstructions.push('font', textState.font);
if (strokeKey) {
@@ -310,7 +315,7 @@ class Executor {
* @param {number} originX Origin X.
* @param {number} originY Origin Y.
* @param {number} rotation Rotation.
* @param {number} scale Scale.
* @param {import("../../size.js").Size} scale Scale.
* @param {boolean} snapToPixel Snap to pixel.
* @param {number} width Width.
* @param {Array<number>} padding Padding.
@@ -339,8 +344,8 @@ class Executor {
strokeInstruction
) {
const fillStroke = fillInstruction || strokeInstruction;
anchorX *= scale;
anchorY *= scale;
anchorX *= scale[0];
anchorY *= scale[1];
x -= anchorX;
y -= anchorY;
@@ -352,8 +357,8 @@ class Executor {
height + originY > imageOrLabel.height
? imageOrLabel.height - originY
: height;
const boxW = padding[3] + w * scale + padding[1];
const boxH = padding[0] + h * scale + padding[2];
const boxW = padding[3] + w * scale[0] + padding[1];
const boxH = padding[0] + h * scale[1] + padding[2];
const boxX = x - padding[3];
const boxY = y - padding[0];
@@ -399,7 +404,7 @@ class Executor {
}
const canvas = context.canvas;
const strokePadding = strokeInstruction
? (strokeInstruction[2] * scale) / 2
? (strokeInstruction[2] * scale[0]) / 2
: 0;
const intersects =
tmpExtent[0] - strokePadding <= canvas.width / contextScale &&
@@ -586,7 +591,7 @@ class Executor {
strokeState && strokeState.lineWidth ? strokeState.lineWidth : 0;
// Remove the 2 pixels we added in createLabel() for the anchor
const width = label.width / pixelRatio - 2 * textState.scale;
const width = label.width / pixelRatio - 2 * textState.scale[0];
const anchorX = align * width + 2 * (0.5 - align) * strokeWidth;
const anchorY =
(baseline * label.height) / pixelRatio +
@@ -765,7 +770,7 @@ class Executor {
const originY = /** @type {number} */ (instruction[10]);
const rotateWithView = /** @type {boolean} */ (instruction[11]);
let rotation = /** @type {number} */ (instruction[12]);
const scale = /** @type {number} */ (instruction[13]);
const scale = /** @type {import("../../size.js").Size} */ (instruction[13]);
let width = /** @type {number} */ (instruction[14]);
if (!image && instruction.length >= 19) {
@@ -883,11 +888,17 @@ class Executor {
const strokeWidth = /** @type {number} */ (instruction[11]);
text = /** @type {string} */ (instruction[12]);
textKey = /** @type {string} */ (instruction[13]);
const pixelRatioScale = /** @type {number} */ (instruction[14]);
const pixelRatioScale = [
/** @type {number} */ (instruction[14]),
/** @type {number} */ (instruction[14]),
];
const textState = this.textStates[textKey];
const font = textState.font;
const textScale = textState.scale * measurePixelRatio;
const textScale = [
textState.scale[0] * measurePixelRatio,
textState.scale[1] * measurePixelRatio,
];
let cachedWidths;
if (font in this.widths_) {
@@ -899,7 +910,8 @@ class Executor {
const pathLength = lineStringLength(pixelCoordinates, begin, end, 2);
const textLength =
textScale * measureAndCacheTextWidth(font, text, cachedWidths);
Math.abs(textScale[0]) *
measureAndCacheTextWidth(font, text, cachedWidths);
if (overflow || textLength <= pathLength) {
const textAlign = this.textStates[textKey].textAlign;
const startM = (pathLength - textLength) * TEXT_ALIGN[textAlign];
@@ -911,7 +923,7 @@ class Executor {
text,
startM,
maxAngle,
textScale,
Math.abs(textScale[0]),
measureAndCacheTextWidth,
font,
cachedWidths
@@ -926,7 +938,8 @@ class Executor {
anchorX = /** @type {number} */ (part[2]) + strokeWidth;
anchorY =
baseline * label.height +
(0.5 - baseline) * 2 * strokeWidth -
((0.5 - baseline) * 2 * strokeWidth * textScale[1]) /
textScale[0] -
offsetY;
this.replayImageOrLabel_(
context,