Merge pull request #14015 from mike-000/clear-cache

Clear cache when WebGL tile layer source reset
This commit is contained in:
Tim Schaub
2022-08-25 17:29:02 +02:00
committed by GitHub
6 changed files with 124 additions and 3 deletions

View File

@@ -392,6 +392,9 @@ class WebGLTileLayer extends BaseTileLayer {
* @private
*/
handleSourceUpdate_() {
if (this.hasRenderer()) {
this.getRenderer().clearCache();
}
if (this.getSource()) {
this.setStyle(this.style_);
}

View File

@@ -248,6 +248,12 @@ class WebGLTileLayerRenderer extends WebGLLayerRenderer {
* @type {import("../../Map.js").FrameState|null}
*/
this.frameState_ = null;
/**
* @private
* @type {import("../../proj/Projection.js").default}
*/
this.projection_ = undefined;
}
/**
@@ -300,6 +306,13 @@ class WebGLTileLayerRenderer extends WebGLLayerRenderer {
* @return {boolean} Layer is ready to be rendered.
*/
prepareFrameInternal(frameState) {
if (!this.projection_) {
this.projection_ = frameState.viewState.projection;
} else if (frameState.viewState.projection !== this.projection_) {
this.clearCache();
this.projection_ = frameState.viewState.projection;
}
const layer = this.getLayer();
const source = layer.getRenderSource();
if (!source) {
@@ -855,11 +868,15 @@ class WebGLTileLayerRenderer extends WebGLLayerRenderer {
return covered;
}
clearCache() {
const tileTextureCache = this.tileTextureCache_;
tileTextureCache.forEach((tileTexture) => tileTexture.dispose());
tileTextureCache.clear();
}
removeHelper() {
if (this.helper) {
const tileTextureCache = this.tileTextureCache_;
tileTextureCache.forEach((tileTexture) => tileTexture.dispose());
tileTextureCache.clear();
this.clearCache();
}
super.removeHelper();