git-svn-id: http://svn.openlayers.org/trunk/openlayers@5227 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
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@@ -103,10 +103,28 @@ OpenLayers.Layer.VirtualEarth = OpenLayers.Class(
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if (this.mapObject != null) {
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try { // this is to catch a Mozilla bug without falling apart
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this.mapObject.LoadMap(null, null, this.type);
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// The fourth argument is whether the map is 'fixed' -- not
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// draggable. See:
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// http://blogs.msdn.com/virtualearth/archive/2007/09/28/locking-a-virtual-earth-map.aspx
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//
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this.mapObject.LoadMap(null, null, this.type, true);
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this.mapObject.AttachEvent("onmousedown", function() {return true; });
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} catch (e) { }
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this.mapObject.HideDashboard();
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}
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//can we do smooth panning? this is an unpublished method, so we need
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// to be careful
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if ( !this.mapObject ||
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!this.mapObject.vemapcontrol ||
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!this.mapObject.vemapcontrol.PanMap ||
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(typeof this.mapObject.vemapcontrol.PanMap != "function")) {
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this.dragPanMapObject = null;
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}
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},
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/**
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@@ -169,6 +187,17 @@ OpenLayers.Layer.VirtualEarth = OpenLayers.Class(
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return this.mapObject.GetCenter();
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},
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/**
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* APIMethod: dragPanMapObject
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*
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* Parameters:
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* dX - {Integer}
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* dY - {Integer}
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*/
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dragPanMapObject: function(dX, dY) {
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this.mapObject.vemapcontrol.PanMap(dX, -dY);
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},
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/**
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* APIMethod: getMapObjectZoom
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*
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