Transformed types

Using the [ts.js codemod](https://gist.github.com/tschaub/1ea498c9d1e5268cf36d212b3949be4e):

    jscodeshift --transform ts.js src
This commit is contained in:
Tim Schaub
2018-09-05 08:05:29 -06:00
parent f2aaaa19e1
commit ccfacc5ee6
239 changed files with 3999 additions and 3999 deletions

View File

@@ -32,8 +32,8 @@ import WebGLBuffer from '../../webgl/Buffer.js';
class WebGLTileLayerRenderer extends WebGLLayerRenderer {
/**
* @param {module:ol/renderer/webgl/Map} mapRenderer Map renderer.
* @param {module:ol/layer/Tile} tileLayer Tile layer.
* @param {import("./Map.js").default} mapRenderer Map renderer.
* @param {import("../../layer/Tile.js").default} tileLayer Tile layer.
*/
constructor(mapRenderer, tileLayer) {
@@ -41,25 +41,25 @@ class WebGLTileLayerRenderer extends WebGLLayerRenderer {
/**
* @private
* @type {module:ol/webgl/Fragment}
* @type {import("../../webgl/Fragment.js").default}
*/
this.fragmentShader_ = fragment;
/**
* @private
* @type {module:ol/webgl/Vertex}
* @type {import("../../webgl/Vertex.js").default}
*/
this.vertexShader_ = vertex;
/**
* @private
* @type {module:ol/renderer/webgl/tilelayershader/Locations}
* @type {import("./tilelayershader/Locations.js").default}
*/
this.locations_ = null;
/**
* @private
* @type {module:ol/webgl/Buffer}
* @type {import("../../webgl/Buffer.js").default}
*/
this.renderArrayBuffer_ = new WebGLBuffer([
0, 0, 0, 1,
@@ -70,13 +70,13 @@ class WebGLTileLayerRenderer extends WebGLLayerRenderer {
/**
* @private
* @type {module:ol/TileRange}
* @type {import("../../TileRange.js").default}
*/
this.renderedTileRange_ = null;
/**
* @private
* @type {module:ol/extent~Extent}
* @type {import("../../extent.js").Extent}
*/
this.renderedFramebufferExtent_ = null;
@@ -88,7 +88,7 @@ class WebGLTileLayerRenderer extends WebGLLayerRenderer {
/**
* @private
* @type {module:ol/size~Size}
* @type {import("../../size.js").Size}
*/
this.tmpSize_ = [0, 0];
@@ -112,7 +112,7 @@ class WebGLTileLayerRenderer extends WebGLLayerRenderer {
return (
/**
* @param {number} zoom Zoom level.
* @param {module:ol/TileRange} tileRange Tile range.
* @param {import("../../TileRange.js").default} tileRange Tile range.
* @return {boolean} The tile range is fully loaded.
*/
function(zoom, tileRange) {
@@ -150,7 +150,7 @@ class WebGLTileLayerRenderer extends WebGLLayerRenderer {
const viewState = frameState.viewState;
const projection = viewState.projection;
const tileLayer = /** @type {module:ol/layer/Tile} */ (this.getLayer());
const tileLayer = /** @type {import("../../layer/Tile.js").default} */ (this.getLayer());
const tileSource = tileLayer.getSource();
const tileGrid = tileSource.getTileGridForProjection(projection);
const z = tileGrid.getZForResolution(viewState.resolution);
@@ -214,7 +214,7 @@ class WebGLTileLayerRenderer extends WebGLLayerRenderer {
gl.uniform1i(this.locations_.u_texture, 0);
/**
* @type {Object<number, Object<string, module:ol/Tile>>}
* @type {Object<number, Object<string, import("../../Tile.js").default>>}
*/
const tilesToDrawByZ = {};
tilesToDrawByZ[z] = {};
@@ -316,7 +316,7 @@ class WebGLTileLayerRenderer extends WebGLLayerRenderer {
frameState, tileSource, tileGrid, pixelRatio, projection, extent, z,
tileLayer.getPreload(),
/**
* @param {module:ol/Tile} tile Tile.
* @param {import("../../Tile.js").default} tile Tile.
*/
function(tile) {
if (tile.getState() == TileState.LOADED &&
@@ -387,7 +387,7 @@ class WebGLTileLayerRenderer extends WebGLLayerRenderer {
/**
* Determine if this renderer handles the provided layer.
* @param {module:ol/layer/Layer} layer The candidate layer.
* @param {import("../../layer/Layer.js").default} layer The candidate layer.
* @return {boolean} The renderer can render the layer.
*/
WebGLTileLayerRenderer['handles'] = function(layer) {
@@ -397,14 +397,14 @@ WebGLTileLayerRenderer['handles'] = function(layer) {
/**
* Create a layer renderer.
* @param {module:ol/renderer/Map} mapRenderer The map renderer.
* @param {module:ol/layer/Layer} layer The layer to be rendererd.
* @return {module:ol/renderer/webgl/TileLayer} The layer renderer.
* @param {import("../Map.js").default} mapRenderer The map renderer.
* @param {import("../../layer/Layer.js").default} layer The layer to be rendererd.
* @return {import("./TileLayer.js").default} The layer renderer.
*/
WebGLTileLayerRenderer['create'] = function(mapRenderer, layer) {
return new WebGLTileLayerRenderer(
/** @type {module:ol/renderer/webgl/Map} */ (mapRenderer),
/** @type {module:ol/layer/Tile} */ (layer)
/** @type {import("./Map.js").default} */ (mapRenderer),
/** @type {import("../../layer/Tile.js").default} */ (layer)
);
};