Transformed types

Using the [ts.js codemod](https://gist.github.com/tschaub/1ea498c9d1e5268cf36d212b3949be4e):

    jscodeshift --transform ts.js src
This commit is contained in:
Tim Schaub
2018-09-05 08:05:29 -06:00
parent f2aaaa19e1
commit ccfacc5ee6
239 changed files with 3999 additions and 3999 deletions
+57 -57
View File
@@ -31,15 +31,15 @@ import WebGLBuffer from '../../webgl/Buffer.js';
/**
* @typedef {Object} PolygonSegment
* @property {module:ol/render/webgl/PolygonReplay~PolygonVertex} p0
* @property {module:ol/render/webgl/PolygonReplay~PolygonVertex} p1
* @property {PolygonVertex} p0
* @property {PolygonVertex} p1
*/
class WebGLPolygonReplay extends WebGLReplay {
/**
* @param {number} tolerance Tolerance.
* @param {module:ol/extent~Extent} maxExtent Max extent.
* @param {import("../../extent.js").Extent} maxExtent Max extent.
*/
constructor(tolerance, maxExtent) {
super(tolerance, maxExtent);
@@ -49,7 +49,7 @@ class WebGLPolygonReplay extends WebGLReplay {
/**
* @private
* @type {module:ol/render/webgl/polygonreplay/defaultshader/Locations}
* @type {import("./polygonreplay/defaultshader/Locations.js").default}
*/
this.defaultLocations_ = null;
@@ -143,8 +143,8 @@ class WebGLPolygonReplay extends WebGLReplay {
* @private
* @param {Array<number>} flatCoordinates Flat coordinates.
* @param {number} stride Stride.
* @param {module:ol/structs/LinkedList} list Linked list.
* @param {module:ol/structs/RBush} rtree R-Tree of the polygon.
* @param {import("../../structs/LinkedList.js").default} list Linked list.
* @param {import("../../structs/RBush.js").default} rtree R-Tree of the polygon.
* @param {boolean} clockwise Coordinate order should be clockwise.
*/
processFlatCoordinates_(flatCoordinates, stride, list, rtree, clockwise) {
@@ -152,11 +152,11 @@ class WebGLPolygonReplay extends WebGLReplay {
0, flatCoordinates.length, stride);
let i, ii;
let n = this.vertices.length / 2;
/** @type {module:ol/render/webgl/PolygonReplay~PolygonVertex} */
/** @type {PolygonVertex} */
let start;
/** @type {module:ol/render/webgl/PolygonReplay~PolygonVertex} */
/** @type {PolygonVertex} */
let p0;
/** @type {module:ol/render/webgl/PolygonReplay~PolygonVertex} */
/** @type {PolygonVertex} */
let p1;
const extents = [];
const segments = [];
@@ -194,7 +194,7 @@ class WebGLPolygonReplay extends WebGLReplay {
/**
* Returns the rightmost coordinates of a polygon on the X axis.
* @private
* @param {module:ol/structs/LinkedList} list Polygons ring.
* @param {import("../../structs/LinkedList.js").default} list Polygons ring.
* @return {Array<number>} Max X coordinates.
*/
getMaxCoords_(list) {
@@ -215,8 +215,8 @@ class WebGLPolygonReplay extends WebGLReplay {
/**
* Classifies the points of a polygon list as convex, reflex. Removes collinear vertices.
* @private
* @param {module:ol/structs/LinkedList} list Polygon ring.
* @param {module:ol/structs/RBush} rtree R-Tree of the polygon.
* @param {import("../../structs/LinkedList.js").default} list Polygon ring.
* @param {import("../../structs/RBush.js").default} rtree R-Tree of the polygon.
* @param {boolean} ccw The orientation of the polygon is counter-clockwise.
* @return {boolean} There were reclassified points.
*/
@@ -250,11 +250,11 @@ class WebGLPolygonReplay extends WebGLReplay {
/**
* @private
* @param {module:ol/structs/LinkedList} hole Linked list of the hole.
* @param {import("../../structs/LinkedList.js").default} hole Linked list of the hole.
* @param {number} holeMaxX Maximum X value of the hole.
* @param {module:ol/structs/LinkedList} list Linked list of the polygon.
* @param {import("../../structs/LinkedList.js").default} list Linked list of the polygon.
* @param {number} listMaxX Maximum X value of the polygon.
* @param {module:ol/structs/RBush} rtree R-Tree of the polygon.
* @param {import("../../structs/RBush.js").default} rtree R-Tree of the polygon.
* @return {boolean} Bridging was successful.
*/
bridgeHole_(hole, holeMaxX, list, listMaxX, rtree) {
@@ -264,11 +264,11 @@ class WebGLPolygonReplay extends WebGLReplay {
}
const p1 = seg.p1;
/** @type {module:ol/render/webgl/PolygonReplay~PolygonVertex} */
/** @type {PolygonVertex} */
const p2 = {x: listMaxX, y: p1.y, i: -1};
let minDist = Infinity;
let i, ii, bestPoint;
/** @type {module:ol/render/webgl/PolygonReplay~PolygonVertex} */
/** @type {PolygonVertex} */
let p5;
const intersectingSegments = this.getIntersections_({p0: p1, p1: p2}, rtree, true);
@@ -325,8 +325,8 @@ class WebGLPolygonReplay extends WebGLReplay {
/**
* @private
* @param {module:ol/structs/LinkedList} list Linked list of the polygon.
* @param {module:ol/structs/RBush} rtree R-Tree of the polygon.
* @param {import("../../structs/LinkedList.js").default} list Linked list of the polygon.
* @param {import("../../structs/RBush.js").default} rtree R-Tree of the polygon.
*/
triangulate_(list, rtree) {
let ccw = false;
@@ -374,8 +374,8 @@ class WebGLPolygonReplay extends WebGLReplay {
/**
* @private
* @param {module:ol/structs/LinkedList} list Linked list of the polygon.
* @param {module:ol/structs/RBush} rtree R-Tree of the polygon.
* @param {import("../../structs/LinkedList.js").default} list Linked list of the polygon.
* @param {import("../../structs/RBush.js").default} rtree R-Tree of the polygon.
* @param {boolean} simple The polygon is simple.
* @param {boolean} ccw Orientation of the polygon is counter-clockwise.
* @return {boolean} There were processed ears.
@@ -432,8 +432,8 @@ class WebGLPolygonReplay extends WebGLReplay {
/**
* @private
* @param {module:ol/structs/LinkedList} list Linked list of the polygon.
* @param {module:ol/structs/RBush} rtree R-Tree of the polygon.
* @param {import("../../structs/LinkedList.js").default} list Linked list of the polygon.
* @param {import("../../structs/RBush.js").default} rtree R-Tree of the polygon.
* @param {boolean=} opt_touch Resolve touching segments.
* @return {boolean} There were resolved intersections.
*/
@@ -499,8 +499,8 @@ class WebGLPolygonReplay extends WebGLReplay {
/**
* @private
* @param {module:ol/structs/LinkedList} list Linked list of the polygon.
* @param {module:ol/structs/RBush} rtree R-Tree of the polygon.
* @param {import("../../structs/LinkedList.js").default} list Linked list of the polygon.
* @param {import("../../structs/RBush.js").default} rtree R-Tree of the polygon.
* @return {boolean} The polygon is simple.
*/
isSimple_(list, rtree) {
@@ -517,7 +517,7 @@ class WebGLPolygonReplay extends WebGLReplay {
/**
* @private
* @param {module:ol/structs/LinkedList} list Linked list of the polygon.
* @param {import("../../structs/LinkedList.js").default} list Linked list of the polygon.
* @return {boolean} Orientation is clockwise.
*/
isClockwise_(list) {
@@ -536,8 +536,8 @@ class WebGLPolygonReplay extends WebGLReplay {
/**
* @private
* @param {module:ol/structs/LinkedList} list Linked list of the polygon.
* @param {module:ol/structs/RBush} rtree R-Tree of the polygon.
* @param {import("../../structs/LinkedList.js").default} list Linked list of the polygon.
* @param {import("../../structs/RBush.js").default} rtree R-Tree of the polygon.
*/
splitPolygon_(list, rtree) {
const start = list.firstItem();
@@ -582,13 +582,13 @@ class WebGLPolygonReplay extends WebGLReplay {
* @param {number} x X coordinate.
* @param {number} y Y coordinate.
* @param {number} i Index.
* @return {module:ol/render/webgl/PolygonReplay~PolygonVertex} List item.
* @return {PolygonVertex} List item.
*/
createPoint_(x, y, i) {
let numVertices = this.vertices.length;
this.vertices[numVertices++] = x;
this.vertices[numVertices++] = y;
/** @type {module:ol/render/webgl/PolygonReplay~PolygonVertex} */
/** @type {PolygonVertex} */
const p = {
x: x,
y: y,
@@ -600,11 +600,11 @@ class WebGLPolygonReplay extends WebGLReplay {
/**
* @private
* @param {module:ol/render/webgl/PolygonReplay~PolygonVertex} p0 First point of segment.
* @param {module:ol/render/webgl/PolygonReplay~PolygonVertex} p1 Second point of segment.
* @param {module:ol/structs/LinkedList} list Polygon ring.
* @param {module:ol/structs/RBush=} opt_rtree Insert the segment into the R-Tree.
* @return {module:ol/render/webgl/PolygonReplay~PolygonSegment} segment.
* @param {PolygonVertex} p0 First point of segment.
* @param {PolygonVertex} p1 Second point of segment.
* @param {import("../../structs/LinkedList.js").default} list Polygon ring.
* @param {import("../../structs/RBush.js").default=} opt_rtree Insert the segment into the R-Tree.
* @return {PolygonSegment} segment.
*/
insertItem_(p0, p1, list, opt_rtree) {
const seg = {
@@ -621,10 +621,10 @@ class WebGLPolygonReplay extends WebGLReplay {
/**
* @private
* @param {module:ol/render/webgl/PolygonReplay~PolygonSegment} s0 Segment before the remove candidate.
* @param {module:ol/render/webgl/PolygonReplay~PolygonSegment} s1 Remove candidate segment.
* @param {module:ol/structs/LinkedList} list Polygon ring.
* @param {module:ol/structs/RBush} rtree R-Tree of the polygon.
* @param {PolygonSegment} s0 Segment before the remove candidate.
* @param {PolygonSegment} s1 Remove candidate segment.
* @param {import("../../structs/LinkedList.js").default} list Polygon ring.
* @param {import("../../structs/RBush.js").default} rtree R-Tree of the polygon.
*/
removeItem_(s0, s1, list, rtree) {
if (list.getCurrItem() === s1) {
@@ -638,12 +638,12 @@ class WebGLPolygonReplay extends WebGLReplay {
/**
* @private
* @param {module:ol/render/webgl/PolygonReplay~PolygonVertex} p0 First point.
* @param {module:ol/render/webgl/PolygonReplay~PolygonVertex} p1 Second point.
* @param {module:ol/render/webgl/PolygonReplay~PolygonVertex} p2 Third point.
* @param {module:ol/structs/RBush} rtree R-Tree of the polygon.
* @param {PolygonVertex} p0 First point.
* @param {PolygonVertex} p1 Second point.
* @param {PolygonVertex} p2 Third point.
* @param {import("../../structs/RBush.js").default} rtree R-Tree of the polygon.
* @param {boolean=} opt_reflex Only include reflex points.
* @return {Array<module:ol/render/webgl/PolygonReplay~PolygonVertex>} Points in the triangle.
* @return {Array<PolygonVertex>} Points in the triangle.
*/
getPointsInTriangle_(p0, p1, p2, rtree, opt_reflex) {
const result = [];
@@ -667,10 +667,10 @@ class WebGLPolygonReplay extends WebGLReplay {
/**
* @private
* @param {module:ol/render/webgl/PolygonReplay~PolygonSegment} segment Segment.
* @param {module:ol/structs/RBush} rtree R-Tree of the polygon.
* @param {PolygonSegment} segment Segment.
* @param {import("../../structs/RBush.js").default} rtree R-Tree of the polygon.
* @param {boolean=} opt_touch Touching segments should be considered an intersection.
* @return {Array<module:ol/render/webgl/PolygonReplay~PolygonSegment>} Intersecting segments.
* @return {Array<PolygonSegment>} Intersecting segments.
*/
getIntersections_(segment, rtree, opt_touch) {
const p0 = segment.p0;
@@ -693,10 +693,10 @@ class WebGLPolygonReplay extends WebGLReplay {
* See http://paulbourke.net/geometry/pointlineplane/.
*
* @private
* @param {module:ol/render/webgl/PolygonReplay~PolygonVertex} p0 First point.
* @param {module:ol/render/webgl/PolygonReplay~PolygonVertex} p1 Second point.
* @param {module:ol/render/webgl/PolygonReplay~PolygonVertex} p2 Third point.
* @param {module:ol/render/webgl/PolygonReplay~PolygonVertex} p3 Fourth point.
* @param {PolygonVertex} p0 First point.
* @param {PolygonVertex} p1 Second point.
* @param {PolygonVertex} p2 Third point.
* @param {PolygonVertex} p3 Fourth point.
* @param {boolean=} opt_touch Touching segments should be considered an intersection.
* @return {Array<number>|undefined} Intersection coordinates.
*/
@@ -716,11 +716,11 @@ class WebGLPolygonReplay extends WebGLReplay {
/**
* @private
* @param {module:ol/render/webgl/PolygonReplay~PolygonVertex} p0 Point before the start of the diagonal.
* @param {module:ol/render/webgl/PolygonReplay~PolygonVertex} p1 Start point of the diagonal.
* @param {module:ol/render/webgl/PolygonReplay~PolygonVertex} p2 Ear candidate.
* @param {module:ol/render/webgl/PolygonReplay~PolygonVertex} p3 End point of the diagonal.
* @param {module:ol/render/webgl/PolygonReplay~PolygonVertex} p4 Point after the end of the diagonal.
* @param {PolygonVertex} p0 Point before the start of the diagonal.
* @param {PolygonVertex} p1 Start point of the diagonal.
* @param {PolygonVertex} p2 Ear candidate.
* @param {PolygonVertex} p3 End point of the diagonal.
* @param {PolygonVertex} p4 Point after the end of the diagonal.
* @return {boolean} Diagonal is inside the polygon.
*/
diagonalIsInside_(p0, p1, p2, p3, p4) {
@@ -966,7 +966,7 @@ class WebGLPolygonReplay extends WebGLReplay {
/**
* @private
* @param {WebGLRenderingContext} gl gl.
* @param {module:ol/webgl/Context} context Context.
* @param {import("../../webgl/Context.js").default} context Context.
* @param {Object} skippedFeaturesHash Ids of features to skip.
*/
drawReplaySkipping_(gl, context, skippedFeaturesHash) {