Remove useless target argument from ol.Event and subclass constructors

This commit is contained in:
Andreas Hocevar
2016-07-01 17:15:30 +02:00
parent 2845f50ff7
commit ccf15b8be3
12 changed files with 20 additions and 30 deletions

View File

@@ -119,7 +119,7 @@ ol.renderer.canvas.Layer.prototype.dispatchComposeEvent_ = function(type, contex
var render = new ol.render.canvas.Immediate(
context, frameState.pixelRatio, frameState.extent, transform,
frameState.viewState.rotation);
var composeEvent = new ol.render.Event(type, layer, render, frameState,
var composeEvent = new ol.render.Event(type, render, frameState,
context, null);
layer.dispatchEvent(composeEvent);
ol.render.canvas.rotateAtOffset(context, rotation, width / 2, height / 2);

View File

@@ -107,7 +107,7 @@ ol.renderer.canvas.Map.prototype.dispatchComposeEvent_ = function(type, frameSta
var vectorContext = new ol.render.canvas.Immediate(context, pixelRatio,
extent, transform, rotation);
var composeEvent = new ol.render.Event(type, map, vectorContext,
var composeEvent = new ol.render.Event(type, vectorContext,
frameState, context, null);
map.dispatchEvent(composeEvent);
}

View File

@@ -131,7 +131,7 @@ ol.renderer.dom.Map.prototype.dispatchComposeEvent_ = function(type, frameState)
var vectorContext = new ol.render.canvas.Immediate(context, pixelRatio,
extent, transform, rotation);
var composeEvent = new ol.render.Event(type, map, vectorContext,
var composeEvent = new ol.render.Event(type, vectorContext,
frameState, context, null);
map.dispatchEvent(composeEvent);
}

View File

@@ -168,8 +168,7 @@ ol.renderer.dom.VectorLayer.prototype.dispatchEvent_ = function(type, frameState
var render = new ol.render.canvas.Immediate(
context, frameState.pixelRatio, frameState.extent, transform,
frameState.viewState.rotation);
var event = new ol.render.Event(type, layer, render, frameState,
context, null);
var event = new ol.render.Event(type, render, frameState, context, null);
layer.dispatchEvent(event);
}
};

View File

@@ -208,7 +208,7 @@ ol.renderer.webgl.Layer.prototype.dispatchComposeEvent_ = function(type, context
var render = new ol.render.webgl.Immediate(
context, center, resolution, rotation, size, extent, pixelRatio);
var composeEvent = new ol.render.Event(
type, layer, render, frameState, null, context);
type, render, frameState, null, context);
layer.dispatchEvent(composeEvent);
}
};

View File

@@ -276,7 +276,7 @@ ol.renderer.webgl.Map.prototype.dispatchComposeEvent_ = function(type, frameStat
var vectorContext = new ol.render.webgl.Immediate(context,
center, resolution, rotation, size, extent, pixelRatio);
var composeEvent = new ol.render.Event(type, map, vectorContext,
var composeEvent = new ol.render.Event(type, vectorContext,
frameState, null, context);
map.dispatchEvent(composeEvent);
}