Simplify canvas tile renderer with image composition

This commit is contained in:
Andreas Hocevar
2016-11-04 17:08:28 +01:00
parent f6a3ec513e
commit ccdb955cd9
2 changed files with 119 additions and 203 deletions

View File

@@ -34,9 +34,9 @@ ol.renderer.canvas.ImageLayer = function(imageLayer) {
/**
* @private
* @type {?ol.Transform}
* @type {ol.Transform}
*/
this.imageTransformInv_ = null;
this.coordinateToCanvasPixelTransform_ = ol.transform.create();
/**
* @private

View File

@@ -9,8 +9,6 @@ goog.require('ol.Tile');
goog.require('ol.array');
goog.require('ol.dom');
goog.require('ol.extent');
goog.require('ol.render.canvas');
goog.require('ol.render.Event');
goog.require('ol.renderer.canvas.Layer');
@@ -30,10 +28,28 @@ ol.renderer.canvas.TileLayer = function(tileLayer) {
this.context = ol.dom.createCanvasContext2D();
/**
* @protected
* @type {!Array.<ol.Tile|undefined>}
* @private
* @type {ol.Extent}
*/
this.renderedTiles = [];
this.renderedExtent_ = ol.extent.createEmpty();
/**
* @private
* @type {number}
*/
this.renderedResolution_;
/**
* @private
* @type {number}
*/
this.renderedRevision_;
/**
* @private
* @type {Array.<string>}
*/
this.renderedTileKeys_ = null;
/**
* @protected
@@ -53,6 +69,12 @@ ol.renderer.canvas.TileLayer = function(tileLayer) {
*/
this.imageTransform_ = ol.transform.create();
/**
* @private
* @type {ol.Transform}
*/
this.coordinateToCanvasPixelTransform_ = ol.transform.create();
/**
* @protected
* @type {number}
@@ -63,18 +85,6 @@ ol.renderer.canvas.TileLayer = function(tileLayer) {
ol.inherits(ol.renderer.canvas.TileLayer, ol.renderer.canvas.Layer);
/**
* @inheritDoc
*/
ol.renderer.canvas.TileLayer.prototype.composeFrame = function(
frameState, layerState, context) {
var transform = this.getTransform(frameState, 0);
this.dispatchPreComposeEvent(context, frameState, transform);
this.renderTileImages(context, frameState, layerState);
this.dispatchPostComposeEvent(context, frameState, transform);
};
/**
* @inheritDoc
*/
@@ -82,13 +92,17 @@ ol.renderer.canvas.TileLayer.prototype.prepareFrame = function(
frameState, layerState) {
var pixelRatio = frameState.pixelRatio;
var size = frameState.size;
var viewState = frameState.viewState;
var projection = viewState.projection;
var viewResolution = viewState.resolution;
var viewCenter = viewState.center;
var tileLayer = this.getLayer();
var tileSource = /** @type {ol.source.Tile} */ (tileLayer.getSource());
var sourceRevision = tileSource.getRevision();
var tileGrid = tileSource.getTileGridForProjection(projection);
var z = tileGrid.getZForResolution(viewState.resolution, this.zDirection);
var z = tileGrid.getZForResolution(viewResolution, this.zDirection);
var tileResolution = tileGrid.getResolution(z);
var extent = frameState.extent;
@@ -102,12 +116,29 @@ ol.renderer.canvas.TileLayer.prototype.prepareFrame = function(
var tileRange = tileGrid.getTileRangeForExtentAndResolution(
extent, tileResolution);
var imageExtent = tileGrid.getTileRangeExtent(z, tileRange);
var tilePixelRatio = tileSource.getTilePixelRatio(pixelRatio);
var scale = pixelRatio / tilePixelRatio * tileResolution / viewResolution;
var transform = ol.transform.compose(ol.transform.reset(this.imageTransform_),
pixelRatio * size[0] / 2, pixelRatio * size[1] / 2,
scale, scale,
0,
tilePixelRatio * (imageExtent[0] - viewCenter[0]) / tileResolution,
tilePixelRatio * (viewCenter[1] - imageExtent[3]) / tileResolution);
ol.transform.compose(ol.transform.reset(this.coordinateToCanvasPixelTransform_),
pixelRatio * size[0] / 2 - transform[4], pixelRatio * size[1] / 2 - transform[5],
pixelRatio / viewResolution, -pixelRatio / viewResolution,
0,
-viewCenter[0], -viewCenter[1]);
/**
* @type {Object.<number, Object.<string, ol.Tile>>}
*/
var tilesToDrawByZ = {};
tilesToDrawByZ[z] = {};
var loadedTileKeys = [];
var findLoadedTiles = this.createLoadedTileFinder(
tileSource, projection, tilesToDrawByZ);
@@ -116,7 +147,7 @@ ol.renderer.canvas.TileLayer.prototype.prepareFrame = function(
var tmpExtent = this.tmpExtent;
var tmpTileRange = new ol.TileRange(0, 0, 0, 0);
var childTileRange, fullyLoaded, tile, x, y;
var childTileRange, fullyLoaded, tile, tileCoordKey, x, y;
var drawableTile = (
/**
* @param {!ol.Tile} tile Tile.
@@ -135,7 +166,11 @@ ol.renderer.canvas.TileLayer.prototype.prepareFrame = function(
tile = tile.getInterimTile();
}
if (drawableTile(tile)) {
tilesToDrawByZ[z][tile.tileCoord.toString()] = tile;
if (tile.getState() == ol.Tile.State.LOADED) {
loadedTileKeys.push(tileCoordKey);
tileCoordKey = tile.tileCoord.toString();
tilesToDrawByZ[z][tileCoordKey] = tile;
}
continue;
}
fullyLoaded = tileGrid.forEachTileCoordParentTileRange(
@@ -150,22 +185,52 @@ ol.renderer.canvas.TileLayer.prototype.prepareFrame = function(
}
}
loadedTileKeys.sort();
/** @type {Array.<number>} */
var zs = Object.keys(tilesToDrawByZ).map(Number);
zs.sort(ol.array.numberSafeCompareFunction);
var renderables = this.renderedTiles;
renderables.length = 0;
var i, ii, currentZ, tileCoordKey, tilesToDraw;
for (i = 0, ii = zs.length; i < ii; ++i) {
currentZ = zs[i];
tilesToDraw = tilesToDrawByZ[currentZ];
for (tileCoordKey in tilesToDraw) {
tile = tilesToDraw[tileCoordKey];
if (tile.getState() == ol.Tile.State.LOADED) {
renderables.push(tile);
if (tileResolution != this.renderedResolution_ ||
sourceRevision != this.renderedRevision_ ||
!ol.extent.equals(this.renderedExtent_, imageExtent) ||
!ol.array.equals(loadedTileKeys, this.renderedTileKeys_)) {
var tilePixelSize = tileSource.getTilePixelSize(z, pixelRatio, projection);
var width = tileRange.getWidth() * tilePixelSize[0];
var height = tileRange.getHeight() * tilePixelSize[0];
var context = this.context;
var canvas = context.canvas;
var opaque = tileSource.getOpaque(projection);
if (canvas.width != width || canvas.height != height) {
canvas.width = width;
canvas.height = height;
}
/** @type {Array.<number>} */
var zs = Object.keys(tilesToDrawByZ).map(Number);
zs.sort(ol.array.numberSafeCompareFunction);
var currentResolution, currentScale, currentTilePixelSize, currentZ, i, ii;
var image, tileExtent, tileGutter, tilesToDraw, w, h;
for (i = 0, ii = zs.length; i < ii; ++i) {
currentZ = zs[i];
currentTilePixelSize = tileSource.getTilePixelSize(currentZ, pixelRatio, projection);
currentResolution = tileGrid.getResolution(currentZ);
currentScale = currentResolution / tileResolution;
tileGutter = tilePixelRatio * tileSource.getGutter(projection);
tilesToDraw = tilesToDrawByZ[currentZ];
for (tileCoordKey in tilesToDraw) {
tile = tilesToDraw[tileCoordKey];
tileExtent = tileGrid.getTileCoordExtent(tile.getTileCoord(), tmpExtent);
x = (tileExtent[0] - imageExtent[0]) / tileResolution * tilePixelRatio;
y = (imageExtent[3] - tileExtent[3]) / tileResolution * tilePixelRatio;
w = currentTilePixelSize[0] * currentScale;
h = currentTilePixelSize[1] * currentScale;
if (!opaque) {
context.clearRect(x, y, w, h);
}
image = tile.getImage();
context.drawImage(image, tileGutter, tileGutter,
image.width, image.height, x, y, w, h);
}
}
}
this.updateUsedTiles(frameState.usedTiles, tileSource, z, tileRange);
@@ -174,6 +239,11 @@ ol.renderer.canvas.TileLayer.prototype.prepareFrame = function(
this.scheduleExpireCache(frameState, tileSource);
this.updateLogos(frameState, tileSource);
this.renderedTileKeys_ = loadedTileKeys;
this.renderedExtent_ = imageExtent;
this.renderedResolution_ = tileResolution;
this.renderedRevision_ = sourceRevision;
return true;
};
@@ -189,186 +259,32 @@ ol.renderer.canvas.TileLayer.prototype.prepareFrame = function(
*/
ol.renderer.canvas.TileLayer.prototype.forEachLayerAtPixel = function(
pixel, frameState, callback, thisArg) {
var canvas = this.context.canvas;
var size = frameState.size;
var pixelRatio = frameState.pixelRatio;
canvas.width = size[0] * pixelRatio;
canvas.height = size[1] * pixelRatio;
this.composeFrame(frameState, this.getLayer().getLayerState(), this.context);
var imageData = this.context.getImageData(
pixel[0], pixel[1], 1, 1).data;
var coordinate = ol.transform.apply(frameState.pixelToCoordinateTransform, pixel.slice());
var canvasPixel = ol.transform.apply(this.coordinateToCanvasPixelTransform_, coordinate);
var imageData = this.context.getImageData(canvasPixel[0], canvasPixel[1], 1, 1).data;
if (imageData[3] > 0) {
return callback.call(thisArg, this.getLayer(), imageData);
return callback.call(thisArg, this.getLayer(), imageData);
} else {
return undefined;
}
};
/**
* @param {CanvasRenderingContext2D} context Context.
* @param {olx.FrameState} frameState Frame state.
* @param {ol.LayerState} layerState Layer state.
* @protected
* @inheritDoc
*/
ol.renderer.canvas.TileLayer.prototype.renderTileImages = function(context, frameState, layerState) {
var tilesToDraw = this.renderedTiles;
if (tilesToDraw.length === 0) {
return;
}
ol.renderer.canvas.TileLayer.prototype.getImage = function() {
return this.context.canvas;
};
var pixelRatio = frameState.pixelRatio;
var viewState = frameState.viewState;
var center = viewState.center;
var projection = viewState.projection;
var resolution = viewState.resolution;
var rotation = viewState.rotation;
var size = frameState.size;
var offsetX = Math.round(pixelRatio * size[0] / 2);
var offsetY = Math.round(pixelRatio * size[1] / 2);
var pixelScale = pixelRatio / resolution;
var layer = this.getLayer();
var source = /** @type {ol.source.Tile} */ (layer.getSource());
var tileGutter = source.getTilePixelRatio(pixelRatio) * source.getGutter(projection);
var tileGrid = source.getTileGridForProjection(projection);
var hasRenderListeners = layer.hasListener(ol.render.Event.Type.RENDER);
var renderContext = context;
var drawScale = 1;
var drawOffsetX, drawOffsetY, drawSize;
if (rotation || hasRenderListeners) {
renderContext = this.context;
var renderCanvas = renderContext.canvas;
drawScale = source.getTilePixelRatio(pixelRatio) / pixelRatio;
var width = context.canvas.width * drawScale;
var height = context.canvas.height * drawScale;
// Make sure the canvas is big enough for all possible rotation angles
drawSize = Math.round(Math.sqrt(width * width + height * height));
if (renderCanvas.width != drawSize) {
renderCanvas.width = renderCanvas.height = drawSize;
} else {
renderContext.clearRect(0, 0, drawSize, drawSize);
}
drawOffsetX = (drawSize - width) / 2 / drawScale;
drawOffsetY = (drawSize - height) / 2 / drawScale;
pixelScale *= drawScale;
offsetX = Math.round(drawScale * (offsetX + drawOffsetX));
offsetY = Math.round(drawScale * (offsetY + drawOffsetY));
}
// for performance reasons, context.save / context.restore is not used
// to save and restore the transformation matrix and the opacity.
// see http://jsperf.com/context-save-restore-versus-variable
var alpha = renderContext.globalAlpha;
renderContext.globalAlpha = layerState.opacity;
var pixelExtents;
var opaque = source.getOpaque(projection) && layerState.opacity == 1;
if (!opaque) {
tilesToDraw.reverse();
pixelExtents = [];
}
var extent = layerState.extent;
var clipped = extent !== undefined;
if (clipped) {
var topLeft = ol.extent.getTopLeft(/** @type {ol.Extent} */ (extent));
var topRight = ol.extent.getTopRight(/** @type {ol.Extent} */ (extent));
var bottomRight = ol.extent.getBottomRight(/** @type {ol.Extent} */ (extent));
var bottomLeft = ol.extent.getBottomLeft(/** @type {ol.Extent} */ (extent));
ol.transform.apply(frameState.coordinateToPixelTransform, topLeft);
ol.transform.apply(frameState.coordinateToPixelTransform, topRight);
ol.transform.apply(frameState.coordinateToPixelTransform, bottomRight);
ol.transform.apply(frameState.coordinateToPixelTransform, bottomLeft);
var ox = drawOffsetX || 0;
var oy = drawOffsetY || 0;
renderContext.save();
var cx = (renderContext.canvas.width) / 2;
var cy = (renderContext.canvas.height) / 2;
ol.render.canvas.rotateAtOffset(renderContext, -rotation, cx, cy);
renderContext.beginPath();
renderContext.moveTo(drawScale * (topLeft[0] * pixelRatio + ox),
drawScale * (topLeft[1] * pixelRatio + oy));
renderContext.lineTo(drawScale * (topRight[0] * pixelRatio + ox),
drawScale * (topRight[1] * pixelRatio + oy));
renderContext.lineTo(drawScale * (bottomRight[0] * pixelRatio + ox),
drawScale * (bottomRight[1] * pixelRatio + oy));
renderContext.lineTo(drawScale * (bottomLeft[0] * pixelRatio + ox),
drawScale * (bottomLeft[1] * pixelRatio + oy));
renderContext.clip();
ol.render.canvas.rotateAtOffset(renderContext, rotation, cx, cy);
}
for (var i = 0, ii = tilesToDraw.length; i < ii; ++i) {
var tile = tilesToDraw[i];
var tileCoord = tile.getTileCoord();
var tileExtent = tileGrid.getTileCoordExtent(tileCoord, this.tmpExtent);
var currentZ = tileCoord[0];
// Calculate all insert points by tile widths from a common origin to avoid
// gaps caused by rounding
var origin = ol.extent.getBottomLeft(tileGrid.getTileCoordExtent(
tileGrid.getTileCoordForCoordAndZ(center, currentZ, this.tmpTileCoord_)));
var w = Math.round(ol.extent.getWidth(tileExtent) * pixelScale);
var h = Math.round(ol.extent.getHeight(tileExtent) * pixelScale);
var left = Math.round((tileExtent[0] - origin[0]) * pixelScale / w) * w +
offsetX + Math.round((origin[0] - center[0]) * pixelScale);
var top = Math.round((origin[1] - tileExtent[3]) * pixelScale / h) * h +
offsetY + Math.round((center[1] - origin[1]) * pixelScale);
if (!opaque) {
var pixelExtent = [left, top, left + w, top + h];
// Create a clip mask for regions in this low resolution tile that are
// already filled by a higher resolution tile
renderContext.save();
for (var j = 0, jj = pixelExtents.length; j < jj; ++j) {
var clipExtent = pixelExtents[j];
if (ol.extent.intersects(pixelExtent, clipExtent)) {
renderContext.beginPath();
// counter-clockwise (outer ring) for current tile
renderContext.moveTo(pixelExtent[0], pixelExtent[1]);
renderContext.lineTo(pixelExtent[0], pixelExtent[3]);
renderContext.lineTo(pixelExtent[2], pixelExtent[3]);
renderContext.lineTo(pixelExtent[2], pixelExtent[1]);
// clockwise (inner ring) for higher resolution tile
renderContext.moveTo(clipExtent[0], clipExtent[1]);
renderContext.lineTo(clipExtent[2], clipExtent[1]);
renderContext.lineTo(clipExtent[2], clipExtent[3]);
renderContext.lineTo(clipExtent[0], clipExtent[3]);
renderContext.closePath();
renderContext.clip();
}
}
pixelExtents.push(pixelExtent);
}
var tilePixelSize = source.getTilePixelSize(currentZ, pixelRatio, projection);
renderContext.drawImage(tile.getImage(), tileGutter, tileGutter,
tilePixelSize[0], tilePixelSize[1], left, top, w, h);
if (!opaque) {
renderContext.restore();
}
}
if (clipped) {
renderContext.restore();
}
if (hasRenderListeners) {
var dX = drawOffsetX - offsetX / drawScale + offsetX;
var dY = drawOffsetY - offsetY / drawScale + offsetY;
var imageTransform = ol.transform.compose(this.imageTransform_,
drawSize / 2 - dX, drawSize / 2 - dY,
pixelScale, -pixelScale,
-rotation,
-center[0] + dX / pixelScale, -center[1] - dY / pixelScale);
this.dispatchRenderEvent(renderContext, frameState, imageTransform);
}
if (rotation || hasRenderListeners) {
context.drawImage(renderContext.canvas, -Math.round(drawOffsetX),
-Math.round(drawOffsetY), drawSize / drawScale, drawSize / drawScale);
}
renderContext.globalAlpha = alpha;
/**
* @inheritDoc
*/
ol.renderer.canvas.TileLayer.prototype.getImageTransform = function() {
return this.imageTransform_;
};