diff --git a/src/ol/base/map.js b/src/ol/base/map.js index 5420b2cc32..8f285aebd3 100644 --- a/src/ol/base/map.js +++ b/src/ol/base/map.js @@ -2,6 +2,10 @@ // FIXME add change resolution by zoom step function // FIXME recheck layer/map projection compatability when projection changes // FIXME layer renderers should skip when they can't reproject +// FIXME add rotation +// FIXME add tilt and height? +// FIXME split out renderer +// FIXME add renderer selection strategy goog.provide('ol.Map'); goog.provide('ol.MapProperty'); diff --git a/src/ol/control/control.js b/src/ol/control/control.js index dba60d9f74..e0a8f2b37c 100644 --- a/src/ol/control/control.js +++ b/src/ol/control/control.js @@ -1,3 +1,7 @@ +// FIXME add keyboard pan +// FIXME add snap-to-pixel pan strategy +// FIXME add rotation control + goog.provide('ol.Control'); goog.require('ol.MapBrowserEvent'); diff --git a/src/ol/webgl/tilelayerrenderer.js b/src/ol/webgl/tilelayerrenderer.js index 379a5e2347..225e39d074 100644 --- a/src/ol/webgl/tilelayerrenderer.js +++ b/src/ol/webgl/tilelayerrenderer.js @@ -1,6 +1,7 @@ // FIXME large resolutions lead to too large framebuffers :-( // FIXME animated shaders! check in redraw // FIXME out-by-one error in texture alignment? +// FIXME bad things happen when we go outside the zoom levels goog.provide('ol.webgl.TileLayerRenderer'); goog.provide('ol.webgl.tilelayerrenderer.shader.Fragment');