Rename _ol_source_Vector_ to VectorSource

This commit is contained in:
Tim Schaub
2018-01-08 10:06:23 -07:00
parent 45c6e43b42
commit ca6ea355e6
94 changed files with 279 additions and 279 deletions

View File

@@ -4,7 +4,7 @@ import TopoJSON from '../src/ol/format/TopoJSON.js';
import TileLayer from '../src/ol/layer/Tile.js';
import VectorLayer from '../src/ol/layer/Vector.js';
import _ol_source_TileJSON_ from '../src/ol/source/TileJSON.js';
import _ol_source_Vector_ from '../src/ol/source/Vector.js';
import VectorSource from '../src/ol/source/Vector.js';
import _ol_style_Fill_ from '../src/ol/style/Fill.js';
import _ol_style_Stroke_ from '../src/ol/style/Stroke.js';
import _ol_style_Style_ from '../src/ol/style/Style.js';
@@ -27,7 +27,7 @@ var style = new _ol_style_Style_({
});
var vector = new VectorLayer({
source: new _ol_source_Vector_({
source: new VectorSource({
url: 'data/topojson/world-110m.json',
format: new TopoJSON({
// don't want to render the full world polygon (stored as 'land' layer),