Adjust resolution for user extent
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@@ -36,6 +36,7 @@ import {
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getTransformFromProjections,
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getUserProjection,
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toUserExtent,
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toUserResolution,
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} from '../../proj.js';
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import {getUid} from '../../util.js';
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import {wrapX as wrapCoordinateX} from '../../coordinate.js';
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@@ -642,9 +643,11 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
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let userTransform;
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if (userProjection) {
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for (let i = 0, ii = loadExtents.length; i < ii; ++i) {
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const extent = loadExtents[i];
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const userExtent = toUserExtent(extent, projection);
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vectorSource.loadFeatures(
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toUserExtent(loadExtents[i], projection),
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resolution,
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userExtent,
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toUserResolution(resolution, projection),
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userProjection
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);
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}
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