From c5f81a57067f4c180f0821c3dcb7f948d4a1f11c Mon Sep 17 00:00:00 2001 From: Andreas Hocevar Date: Wed, 27 Apr 2016 17:17:09 +0200 Subject: [PATCH] Unconditionally call drawImage - image is always available --- src/ol/renderer/canvas/canvastilelayerrenderer.js | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) diff --git a/src/ol/renderer/canvas/canvastilelayerrenderer.js b/src/ol/renderer/canvas/canvastilelayerrenderer.js index 583f7a404f..56b55d8354 100644 --- a/src/ol/renderer/canvas/canvastilelayerrenderer.js +++ b/src/ol/renderer/canvas/canvastilelayerrenderer.js @@ -317,11 +317,8 @@ ol.renderer.canvas.TileLayer.prototype.renderTileImages = function(context, fram pixelExtents.push(pixelExtent); } var tilePixelSize = source.getTilePixelSize(currentZ, pixelRatio, projection); - var image = tile.getImage(); - if (image) { - renderContext.drawImage(image, tileGutter, tileGutter, - tilePixelSize[0], tilePixelSize[1], left, top, w, h); - } + renderContext.drawImage(tile.getImage(), tileGutter, tileGutter, + tilePixelSize[0], tilePixelSize[1], left, top, w, h); if (!opaque) { renderContext.restore(); }