Fix EMPTY state and source key handling
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@@ -215,17 +215,17 @@ class VectorTile extends UrlTile {
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}
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} else if (loadedZ === sourceZ) {
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const tileUrl = this.tileUrlFunction(sourceTileCoord, pixelRatio, projection);
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sourceTile = new this.tileClass(sourceTileCoord,
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tileUrl == undefined ? TileState.EMPTY : TileState.IDLE,
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tileUrl == undefined ? '' : tileUrl,
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this.format_, this.tileLoadFunction);
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sourceTile.extent = sourceTileGrid.getTileCoordExtent(sourceTileCoord);
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sourceTile.projection = projection;
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sourceTile.resolution = sourceTileGrid.getResolution(sourceTileCoord[0]);
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this.sourceTiles_[tileKey] = sourceTile;
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empty = empty && sourceTile.getState() === TileState.EMPTY;
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listen(sourceTile, EventType.CHANGE, this.handleTileChange, this);
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sourceTile.load();
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if (tileUrl !== undefined) {
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sourceTile = new this.tileClass(sourceTileCoord, TileState.IDLE, tileUrl,
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this.format_, this.tileLoadFunction);
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sourceTile.extent = sourceTileGrid.getTileCoordExtent(sourceTileCoord);
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sourceTile.projection = projection;
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sourceTile.resolution = sourceTileGrid.getResolution(sourceTileCoord[0]);
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this.sourceTiles_[tileKey] = sourceTile;
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empty = false;
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listen(sourceTile, EventType.CHANGE, this.handleTileChange, this);
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sourceTile.load();
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}
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} else {
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empty = false;
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}
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@@ -312,26 +312,34 @@ class VectorTile extends UrlTile {
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*/
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getTile(z, x, y, pixelRatio, projection) {
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const tileCoordKey = getKeyZXY(z, x, y);
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const key = this.getKey();
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let tile;
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if (this.tileCache.containsKey(tileCoordKey)) {
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return (
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/** @type {!import("../Tile.js").default} */ (this.tileCache.get(tileCoordKey))
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);
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} else {
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const tileCoord = [z, x, y];
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const urlTileCoord = this.getTileCoordForTileUrlFunction(
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tileCoord, projection);
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const tile = new VectorRenderTile(
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tileCoord,
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urlTileCoord !== null ? TileState.IDLE : TileState.EMPTY,
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urlTileCoord,
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this.tileGrid,
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this.getSourceTiles.bind(this, pixelRatio, projection),
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this.removeSourceTiles.bind(this));
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tile.key = this.getRevision().toString();
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this.tileCache.set(tileCoordKey, tile);
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return tile;
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tile = /** @type {!import("../Tile.js").default} */ (this.tileCache.get(tileCoordKey));
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if (tile.key === key) {
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return tile;
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}
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}
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const tileCoord = [z, x, y];
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const urlTileCoord = this.getTileCoordForTileUrlFunction(
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tileCoord, projection);
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const newTile = new VectorRenderTile(
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tileCoord,
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urlTileCoord !== null ? TileState.IDLE : TileState.EMPTY,
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urlTileCoord,
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this.tileGrid,
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this.getSourceTiles.bind(this, pixelRatio, projection),
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this.removeSourceTiles.bind(this));
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newTile.key = key;
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if (tile) {
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newTile.interimTile = tile;
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newTile.refreshInterimChain();
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this.tileCache.replace(tileCoordKey, newTile);
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} else {
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this.tileCache.set(tileCoordKey, newTile);
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}
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return newTile;
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}
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/**
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