Rename _ol_VectorImageTile_ to VectorImageTile

This commit is contained in:
Frederic Junod
2017-12-22 09:03:41 +01:00
parent 085fddcb36
commit c46aec3196
6 changed files with 38 additions and 38 deletions

View File

@@ -32,7 +32,7 @@ import {loadFeaturesXhr} from './featureloader.js';
* Function to call when a source tile's state changes.
* @param {olx.TileOptions=} opt_options Tile options.
*/
var _ol_VectorImageTile_ = function(tileCoord, state, sourceRevision, format,
var VectorImageTile = function(tileCoord, state, sourceRevision, format,
tileLoadFunction, urlTileCoord, tileUrlFunction, sourceTileGrid, tileGrid,
sourceTiles, pixelRatio, projection, tileClass, handleTileChange, opt_options) {
@@ -121,13 +121,13 @@ var _ol_VectorImageTile_ = function(tileCoord, state, sourceRevision, format,
};
inherits(_ol_VectorImageTile_, _ol_Tile_);
inherits(VectorImageTile, _ol_Tile_);
/**
* @inheritDoc
*/
_ol_VectorImageTile_.prototype.disposeInternal = function() {
VectorImageTile.prototype.disposeInternal = function() {
this.state = TileState.ABORT;
this.changed();
if (this.interimTile) {
@@ -157,7 +157,7 @@ _ol_VectorImageTile_.prototype.disposeInternal = function() {
* @param {ol.layer.Layer} layer Layer.
* @return {CanvasRenderingContext2D} The rendering context.
*/
_ol_VectorImageTile_.prototype.getContext = function(layer) {
VectorImageTile.prototype.getContext = function(layer) {
var key = getUid(layer).toString();
if (!(key in this.context_)) {
this.context_[key] = createCanvasContext2D();
@@ -171,7 +171,7 @@ _ol_VectorImageTile_.prototype.getContext = function(layer) {
* @param {ol.layer.Layer} layer Layer.
* @return {HTMLCanvasElement} Canvas.
*/
_ol_VectorImageTile_.prototype.getImage = function(layer) {
VectorImageTile.prototype.getImage = function(layer) {
return this.getReplayState(layer).renderedTileRevision == -1 ?
null : this.getContext(layer).canvas;
};
@@ -181,7 +181,7 @@ _ol_VectorImageTile_.prototype.getImage = function(layer) {
* @param {ol.layer.Layer} layer Layer.
* @return {ol.TileReplayState} The replay state.
*/
_ol_VectorImageTile_.prototype.getReplayState = function(layer) {
VectorImageTile.prototype.getReplayState = function(layer) {
var key = getUid(layer).toString();
if (!(key in this.replayState_)) {
this.replayState_[key] = {
@@ -198,7 +198,7 @@ _ol_VectorImageTile_.prototype.getReplayState = function(layer) {
/**
* @inheritDoc
*/
_ol_VectorImageTile_.prototype.getKey = function() {
VectorImageTile.prototype.getKey = function() {
return this.tileKeys.join('/') + '-' + this.sourceRevision_;
};
@@ -207,7 +207,7 @@ _ol_VectorImageTile_.prototype.getKey = function() {
* @param {string} tileKey Key (tileCoord) of the source tile.
* @return {ol.VectorTile} Source tile.
*/
_ol_VectorImageTile_.prototype.getTile = function(tileKey) {
VectorImageTile.prototype.getTile = function(tileKey) {
return this.sourceTiles_[tileKey];
};
@@ -215,7 +215,7 @@ _ol_VectorImageTile_.prototype.getTile = function(tileKey) {
/**
* @inheritDoc
*/
_ol_VectorImageTile_.prototype.load = function() {
VectorImageTile.prototype.load = function() {
// Source tiles with LOADED state - we just count them because once they are
// loaded, we're no longer listening to state changes.
var leftToLoad = 0;
@@ -264,7 +264,7 @@ _ol_VectorImageTile_.prototype.load = function() {
/**
* @private
*/
_ol_VectorImageTile_.prototype.finishLoading_ = function() {
VectorImageTile.prototype.finishLoading_ = function() {
var loaded = this.tileKeys.length;
var empty = 0;
for (var i = loaded - 1; i >= 0; --i) {
@@ -291,8 +291,8 @@ _ol_VectorImageTile_.prototype.finishLoading_ = function() {
* @param {ol.VectorTile} tile Vector tile.
* @param {string} url URL.
*/
_ol_VectorImageTile_.defaultLoadFunction = function(tile, url) {
VectorImageTile.defaultLoadFunction = function(tile, url) {
var loader = loadFeaturesXhr(url, tile.getFormat(), tile.onLoad.bind(tile), tile.onError.bind(tile));
tile.setLoader(loader);
};
export default _ol_VectorImageTile_;
export default VectorImageTile;