diff --git a/src/ol/layer/Vector.js b/src/ol/layer/Vector.js index 5b19b459f5..bc4c6c29df 100644 --- a/src/ol/layer/Vector.js +++ b/src/ol/layer/Vector.js @@ -43,12 +43,14 @@ import {createDefaultStyle, toFunction as toStyleFunction} from '../style/Style. * @property {module:ol/style/Style|Array.|module:ol/style/Style~StyleFunction} [style] Layer style. See * {@link module:ol/style} for default style which will be used if this is not defined. * @property {number} [maxTilesLoading=16] Maximum number tiles to load simultaneously. - * @property {boolean} [updateWhileAnimating=false] When set to `true`, feature batches will be - * recreated during animations. This means that no vectors will be shown clipped, but the setting - * will have a performance impact for large amounts of vector data. When set to `false`, batches - * will be recreated when no animation is active. - * @property {boolean} [updateWhileInteracting=false] When set to `true`, feature batches will be - * recreated during interactions. See also `updateWhileAnimating`. + * @property {boolean} [updateWhileAnimating=false] When set to `true` and `renderMode` + * is `vector`, feature batches will be recreated during animations. This means that no + * vectors will be shown clipped, but the setting will have a performance impact for large + * amounts of vector data. When set to `false`, batches will be recreated when no animation + * is active. + * @property {boolean} [updateWhileInteracting=false] When set to `true` and `renderMode` + * is `vector`, feature batches will be recreated during interactions. See also + * `updateWhileAnimating`. */