Add ol.source.TileImage#setTileGridForProjection method
This commit is contained in:
@@ -315,6 +315,25 @@ ol.source.TileImage.prototype.setRenderReprojectionEdges = function(render) {
|
|||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @param {ol.proj.ProjectionLike} projection
|
||||||
|
* @param {ol.tilegrid.TileGrid} tilegrid
|
||||||
|
* @api
|
||||||
|
*/
|
||||||
|
ol.source.TileImage.prototype.setTileGridForProjection =
|
||||||
|
function(projection, tilegrid) {
|
||||||
|
if (ol.ENABLE_RASTER_REPROJECTION) {
|
||||||
|
var proj = ol.proj.get(projection);
|
||||||
|
if (!goog.isNull(proj)) {
|
||||||
|
var projKey = goog.getUid(proj).toString();
|
||||||
|
if (!(projKey in this.tileGridForProjection)) {
|
||||||
|
this.tileGridForProjection[projKey] = tilegrid;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Set the tile load function of the source.
|
* Set the tile load function of the source.
|
||||||
* @param {ol.TileLoadFunctionType} tileLoadFunction Tile load function.
|
* @param {ol.TileLoadFunctionType} tileLoadFunction Tile load function.
|
||||||
|
|||||||
Reference in New Issue
Block a user