Merge branch 'master' of github.com:openlayers/ol3 into vector

This commit is contained in:
Tim Schaub
2013-03-04 21:06:13 +01:00
66 changed files with 1187 additions and 275 deletions

View File

@@ -78,7 +78,7 @@ ol.renderer.canvas.ImageLayer.prototype.renderFrame =
var hints = frameState.viewHints;
if (!hints[ol.ViewHint.ANIMATING] && !hints[ol.ViewHint.PANNING]) {
if (!hints[ol.ViewHint.ANIMATING] && !hints[ol.ViewHint.INTERACTING]) {
image = imageSource.getImage(frameState.extent, viewResolution);
if (!goog.isNull(image)) {
var imageState = image.getState();

View File

@@ -91,8 +91,8 @@ ol.renderer.canvas.TileLayer.prototype.renderFrame =
var tileSource = tileLayer.getTileSource();
var tileSourceKey = goog.getUid(tileSource).toString();
var tileGrid = tileSource.getTileGrid();
var tileSize = tileGrid.getTileSize();
var z = tileGrid.getZForResolution(view2DState.resolution);
var tileSize = tileGrid.getTileSize(z);
var tileResolution = tileGrid.getResolution(z);
var tileRange = tileGrid.getTileRangeForExtentAndResolution(
frameState.extent, tileResolution);
@@ -174,6 +174,7 @@ ol.renderer.canvas.TileLayer.prototype.renderFrame =
var currentZ, i, scale, tileCoordKey, tileExtent, tilesToDraw;
for (i = 0; i < zs.length; ++i) {
currentZ = zs[i];
tileSize = tileGrid.getTileSize(currentZ);
tilesToDraw = tilesToDrawByZ[currentZ];
if (currentZ == z) {
for (tileCoordKey in tilesToDraw) {

View File

@@ -66,7 +66,7 @@ ol.renderer.dom.ImageLayer.prototype.renderFrame =
var hints = frameState.viewHints;
if (!hints[ol.ViewHint.ANIMATING] && !hints[ol.ViewHint.PANNING]) {
if (!hints[ol.ViewHint.ANIMATING] && !hints[ol.ViewHint.INTERACTING]) {
var image_ = imageSource.getImage(frameState.extent, viewResolution);
if (!goog.isNull(image_)) {
var imageState = image_.getState();

View File

@@ -138,7 +138,6 @@ ol.renderer.dom.TileLayer.prototype.renderFrame =
/** @type {Object.<number, boolean>} */
var newTileLayerZKeys = {};
var tileSize = tileGrid.getTileSize();
var iz, tileCoordKey, tileCoordOrigin, tileLayerZ, tileLayerZKey, tilesToDraw;
for (iz = 0; iz < zs.length; ++iz) {
tileLayerZKey = zs[iz];
@@ -200,7 +199,7 @@ ol.renderer.dom.TileLayer.prototype.renderFrame =
}
} else {
if (!frameState.viewHints[ol.ViewHint.ANIMATING] &&
!frameState.viewHints[ol.ViewHint.PANNING]) {
!frameState.viewHints[ol.ViewHint.INTERACTING]) {
tileLayerZ.removeTilesOutsideExtent(frameState.extent);
}
}
@@ -293,7 +292,7 @@ ol.renderer.dom.TileLayerZ_.prototype.addTile = function(tile) {
if (tileCoordKey in this.tiles_) {
return;
}
var tileSize = this.tileGrid_.getTileSize();
var tileSize = this.tileGrid_.getTileSize(tileCoord.z);
var image = tile.getImage(this);
var style = image.style;
style.position = 'absolute';

View File

@@ -119,7 +119,9 @@ ol.renderer.Map.prototype.calculateMatrices2D = function(frameState) {
* @protected
* @return {ol.renderer.Layer} layerRenderer Layer renderer.
*/
ol.renderer.Map.prototype.createLayerRenderer = goog.functions.NULL;
ol.renderer.Map.prototype.createLayerRenderer = function(layer) {
return new ol.renderer.Layer(this, layer);
};
/**

View File

@@ -45,7 +45,7 @@ ol.renderer.webgl.ImageLayer = function(mapRenderer, imageLayer) {
* @private
* @type {!goog.vec.Mat4.Number}
*/
this.vertexCoordMatrix_ = goog.vec.Mat4.createNumber();
this.projectionMatrix_ = goog.vec.Mat4.createNumber();
};
goog.inherits(ol.renderer.webgl.ImageLayer, ol.renderer.webgl.Layer);
@@ -118,8 +118,8 @@ ol.renderer.webgl.ImageLayer.prototype.getTexture = function() {
/**
* @inheritDoc
*/
ol.renderer.webgl.ImageLayer.prototype.getVertexCoordMatrix = function() {
return this.vertexCoordMatrix_;
ol.renderer.webgl.ImageLayer.prototype.getProjectionMatrix = function() {
return this.projectionMatrix_;
};
@@ -159,7 +159,7 @@ ol.renderer.webgl.ImageLayer.prototype.renderFrame =
var hints = frameState.viewHints;
if (!hints[ol.ViewHint.ANIMATING] && !hints[ol.ViewHint.PANNING]) {
if (!hints[ol.ViewHint.ANIMATING] && !hints[ol.ViewHint.INTERACTING]) {
var image_ = imageSource.getImage(frameState.extent, viewResolution);
if (!goog.isNull(image_)) {
var imageState = image_.getState();
@@ -187,7 +187,7 @@ ol.renderer.webgl.ImageLayer.prototype.renderFrame =
var canvas = this.getMapRenderer().getCanvas();
this.updateVertexCoordMatrix_(canvas.width, canvas.height,
this.updateProjectionMatrix_(canvas.width, canvas.height,
viewCenter, viewResolution, viewRotation, image.getExtent());
// Translate and scale to flip the Y coord.
@@ -213,24 +213,24 @@ ol.renderer.webgl.ImageLayer.prototype.renderFrame =
* @param {number} viewRotation View rotation.
* @param {ol.Extent} imageExtent Image extent.
*/
ol.renderer.webgl.ImageLayer.prototype.updateVertexCoordMatrix_ =
ol.renderer.webgl.ImageLayer.prototype.updateProjectionMatrix_ =
function(canvasWidth, canvasHeight, viewCenter,
viewResolution, viewRotation, imageExtent) {
var canvasExtentWidth = canvasWidth * viewResolution;
var canvasExtentHeight = canvasHeight * viewResolution;
var vertexCoordMatrix = this.vertexCoordMatrix_;
goog.vec.Mat4.makeIdentity(vertexCoordMatrix);
goog.vec.Mat4.scale(vertexCoordMatrix,
var projectionMatrix = this.projectionMatrix_;
goog.vec.Mat4.makeIdentity(projectionMatrix);
goog.vec.Mat4.scale(projectionMatrix,
2 / canvasExtentWidth, 2 / canvasExtentHeight, 1);
goog.vec.Mat4.rotateZ(vertexCoordMatrix, -viewRotation);
goog.vec.Mat4.translate(vertexCoordMatrix,
goog.vec.Mat4.rotateZ(projectionMatrix, -viewRotation);
goog.vec.Mat4.translate(projectionMatrix,
imageExtent.minX - viewCenter.x,
imageExtent.minY - viewCenter.y,
0);
goog.vec.Mat4.scale(vertexCoordMatrix,
goog.vec.Mat4.scale(projectionMatrix,
imageExtent.getWidth() / 2, imageExtent.getHeight() / 2, 1);
goog.vec.Mat4.translate(vertexCoordMatrix, 1, 1, 0);
goog.vec.Mat4.translate(projectionMatrix, 1, 1, 0);
};

View File

@@ -100,7 +100,7 @@ ol.renderer.webgl.Layer.prototype.getTexture = goog.abstractMethod;
/**
* @return {!goog.vec.Mat4.Number} Matrix.
*/
ol.renderer.webgl.Layer.prototype.getVertexCoordMatrix = goog.abstractMethod;
ol.renderer.webgl.Layer.prototype.getProjectionMatrix = goog.abstractMethod;
/**

View File

@@ -48,17 +48,17 @@ ol.renderer.webgl.map.shader.Fragment = function() {
goog.base(this, [
'precision mediump float;',
'',
'uniform mat4 uColorMatrix;',
'uniform float uOpacity;',
'uniform sampler2D uTexture;',
'uniform mat4 u_colorMatrix;',
'uniform float u_opacity;',
'uniform sampler2D u_texture;',
'',
'varying vec2 vTexCoord;',
'varying vec2 v_texCoord;',
'',
'void main(void) {',
'',
' vec4 texColor = texture2D(uTexture, vTexCoord);',
' vec4 color = uColorMatrix * vec4(texColor.rgb, 1.);',
' color.a = texColor.a * uOpacity;',
' vec4 texColor = texture2D(u_texture, v_texCoord);',
' vec4 color = u_colorMatrix * vec4(texColor.rgb, 1.);',
' color.a = texColor.a * u_opacity;',
'',
' gl_FragColor = color;',
'',
@@ -77,17 +77,17 @@ goog.addSingletonGetter(ol.renderer.webgl.map.shader.Fragment);
*/
ol.renderer.webgl.map.shader.Vertex = function() {
goog.base(this, [
'attribute vec2 aPosition;',
'attribute vec2 aTexCoord;',
'attribute vec2 a_position;',
'attribute vec2 a_texCoord;',
'',
'uniform mat4 uTexCoordMatrix;',
'uniform mat4 uVertexCoordMatrix;',
'uniform mat4 u_texCoordMatrix;',
'uniform mat4 u_projectionMatrix;',
'',
'varying vec2 vTexCoord;',
'varying vec2 v_texCoord;',
'',
'void main(void) {',
' gl_Position = uVertexCoordMatrix * vec4(aPosition, 0., 1.);',
' vTexCoord = (uTexCoordMatrix * vec4(aTexCoord, 0., 1.)).st;',
' gl_Position = u_projectionMatrix * vec4(a_position, 0., 1.);',
' v_texCoord = (u_texCoordMatrix * vec4(a_texCoord, 0., 1.)).st;',
'}'
].join('\n'));
};
@@ -157,13 +157,13 @@ ol.renderer.webgl.Map = function(container, map) {
/**
* @private
* @type {{aPosition: number,
* aTexCoord: number,
* uColorMatrix: WebGLUniformLocation,
* uOpacity: WebGLUniformLocation,
* uTexture: WebGLUniformLocation,
* uTexCoordMatrix: WebGLUniformLocation,
* uVertexCoordMatrix: WebGLUniformLocation}|null}
* @type {{a_position: number,
* a_texCoord: number,
* u_colorMatrix: WebGLUniformLocation,
* u_opacity: WebGLUniformLocation,
* u_texture: WebGLUniformLocation,
* u_texCoordMatrix: WebGLUniformLocation,
* u_projectionMatrix: WebGLUniformLocation}|null}
*/
this.locations_ = null;
@@ -522,13 +522,13 @@ ol.renderer.webgl.Map.prototype.renderFrame = function(frameState) {
gl.useProgram(program);
if (goog.isNull(this.locations_)) {
this.locations_ = {
aPosition: gl.getAttribLocation(program, 'aPosition'),
aTexCoord: gl.getAttribLocation(program, 'aTexCoord'),
uColorMatrix: gl.getUniformLocation(program, 'uColorMatrix'),
uTexCoordMatrix: gl.getUniformLocation(program, 'uTexCoordMatrix'),
uVertexCoordMatrix: gl.getUniformLocation(program, 'uVertexCoordMatrix'),
uOpacity: gl.getUniformLocation(program, 'uOpacity'),
uTexture: gl.getUniformLocation(program, 'uTexture')
a_position: gl.getAttribLocation(program, 'a_position'),
a_texCoord: gl.getAttribLocation(program, 'a_texCoord'),
u_colorMatrix: gl.getUniformLocation(program, 'u_colorMatrix'),
u_texCoordMatrix: gl.getUniformLocation(program, 'u_texCoordMatrix'),
u_projectionMatrix: gl.getUniformLocation(program, 'u_projectionMatrix'),
u_opacity: gl.getUniformLocation(program, 'u_opacity'),
u_texture: gl.getUniformLocation(program, 'u_texture')
};
}
@@ -546,13 +546,13 @@ ol.renderer.webgl.Map.prototype.renderFrame = function(frameState) {
gl.bindBuffer(goog.webgl.ARRAY_BUFFER, this.arrayBuffer_);
}
gl.enableVertexAttribArray(this.locations_.aPosition);
gl.enableVertexAttribArray(this.locations_.a_position);
gl.vertexAttribPointer(
this.locations_.aPosition, 2, goog.webgl.FLOAT, false, 16, 0);
gl.enableVertexAttribArray(this.locations_.aTexCoord);
this.locations_.a_position, 2, goog.webgl.FLOAT, false, 16, 0);
gl.enableVertexAttribArray(this.locations_.a_texCoord);
gl.vertexAttribPointer(
this.locations_.aTexCoord, 2, goog.webgl.FLOAT, false, 16, 8);
gl.uniform1i(this.locations_.uTexture, 0);
this.locations_.a_texCoord, 2, goog.webgl.FLOAT, false, 16, 8);
gl.uniform1i(this.locations_.u_texture, 0);
goog.array.forEach(frameState.layersArray, function(layer) {
var layerState = frameState.layerStates[goog.getUid(layer)];
@@ -561,14 +561,14 @@ ol.renderer.webgl.Map.prototype.renderFrame = function(frameState) {
}
var layerRenderer = this.getLayerRenderer(layer);
gl.uniformMatrix4fv(
this.locations_.uTexCoordMatrix, false,
this.locations_.u_texCoordMatrix, false,
layerRenderer.getTexCoordMatrix());
gl.uniformMatrix4fv(
this.locations_.uVertexCoordMatrix, false,
layerRenderer.getVertexCoordMatrix());
this.locations_.u_projectionMatrix, false,
layerRenderer.getProjectionMatrix());
gl.uniformMatrix4fv(
this.locations_.uColorMatrix, false, layerRenderer.getColorMatrix());
gl.uniform1f(this.locations_.uOpacity, layer.getOpacity());
this.locations_.u_colorMatrix, false, layerRenderer.getColorMatrix());
gl.uniform1f(this.locations_.u_opacity, layer.getOpacity());
gl.bindTexture(goog.webgl.TEXTURE_2D, layerRenderer.getTexture());
gl.drawArrays(goog.webgl.TRIANGLE_STRIP, 0, 4);
}, this);

View File

@@ -145,7 +145,7 @@ ol.renderer.webgl.TileLayer = function(mapRenderer, tileLayer) {
* @private
* @type {!goog.vec.Mat4.Number}
*/
this.vertexCoordMatrix_ = goog.vec.Mat4.createNumberIdentity();
this.projectionMatrix_ = goog.vec.Mat4.createNumberIdentity();
/**
* @private
@@ -246,8 +246,8 @@ ol.renderer.webgl.TileLayer.prototype.getTexture = function() {
/**
* @inheritDoc
*/
ol.renderer.webgl.TileLayer.prototype.getVertexCoordMatrix = function() {
return this.vertexCoordMatrix_;
ol.renderer.webgl.TileLayer.prototype.getProjectionMatrix = function() {
return this.projectionMatrix_;
};
@@ -299,7 +299,7 @@ ol.renderer.webgl.TileLayer.prototype.renderFrame =
} else {
var tileRangeSize = tileRange.getSize();
var tileSize = tileGrid.getTileSize();
var tileSize = tileGrid.getTileSize(z);
var maxDimension = Math.max(
tileRangeSize.width * tileSize.width,