Add ol.render.canvas.Instruction.DRAW_TEXT

This commit is contained in:
Tom Payne
2014-01-23 15:08:41 +01:00
parent a780936805
commit c29b88c0e2

View File

@@ -30,12 +30,13 @@ ol.render.canvas.Instruction = {
CIRCLE: 2,
CLOSE_PATH: 3,
DRAW_IMAGE: 4,
END_GEOMETRY: 5,
FILL: 6,
MOVE_TO_LINE_TO: 7,
SET_FILL_STYLE: 8,
SET_STROKE_STYLE: 9,
STROKE: 10
DRAW_TEXT: 5,
END_GEOMETRY: 6,
FILL: 7,
MOVE_TO_LINE_TO: 8,
SET_FILL_STYLE: 9,
SET_STROKE_STYLE: 10,
STROKE: 11
};
@@ -185,7 +186,7 @@ ol.render.canvas.Replay.prototype.replay_ =
while (i < ii) {
var instruction = instructions[i];
var type = /** @type {ol.render.canvas.Instruction} */ (instruction[0]);
var geometry;
var fill, geometry, stroke, text, x, y;
switch (type) {
case ol.render.canvas.Instruction.BEGIN_GEOMETRY:
geometry = /** @type {ol.geom.Geometry} */ (instruction[1]);
@@ -231,8 +232,8 @@ ol.render.canvas.Replay.prototype.replay_ =
var snapToPixel = /** @type {boolean|undefined} */ (instruction[9]);
var width = /** @type {number} */ (instruction[10]) * pixelRatio;
for (; d < dd; d += 2) {
var x = pixelCoordinates[d] - anchorX;
var y = pixelCoordinates[d + 1] - anchorY;
x = pixelCoordinates[d] - anchorX;
y = pixelCoordinates[d + 1] - anchorY;
if (snapToPixel) {
x = (x + 0.5) | 0;
y = (y + 0.5) | 0;
@@ -258,6 +259,47 @@ ol.render.canvas.Replay.prototype.replay_ =
}
++i;
break;
case ol.render.canvas.Instruction.DRAW_TEXT:
goog.asserts.assert(goog.isNumber(instruction[1]));
d = /** @type {number} */ (instruction[1]);
goog.asserts.assert(goog.isNumber(instruction[2]));
dd = /** @type {number} */ (instruction[2]);
goog.asserts.assert(goog.isString(instruction[3]));
text = /** @type {string} */ (instruction[3]);
goog.asserts.assert(goog.isNumber(instruction[4]));
rotation = /** @type {number} */ (instruction[4]);
goog.asserts.assert(goog.isNumber(instruction[5]));
scale = /** @type {number} */ (instruction[5]) * pixelRatio;
goog.asserts.assert(goog.isBoolean(instruction[6]));
fill = /** @type {boolean} */ (instruction[6]);
goog.asserts.assert(goog.isBoolean(instruction[7]));
stroke = /** @type {boolean} */ (instruction[7]);
for (; d < dd; d += 2) {
x = pixelCoordinates[d];
y = pixelCoordinates[d + 1];
if (scale != 1 || rotation !== 0) {
ol.vec.Mat4.makeTransform2D(
localTransform, x, y, scale, scale, rotation, -x, -y);
context.setTransform(
goog.vec.Mat4.getElement(localTransform, 0, 0),
goog.vec.Mat4.getElement(localTransform, 1, 0),
goog.vec.Mat4.getElement(localTransform, 0, 1),
goog.vec.Mat4.getElement(localTransform, 1, 1),
goog.vec.Mat4.getElement(localTransform, 0, 3),
goog.vec.Mat4.getElement(localTransform, 1, 3));
}
if (stroke) {
context.strokeText(text, x, y);
}
if (fill) {
context.fillText(text, x, y);
}
if (scale != 1 || rotation !== 0) {
context.setTransform(1, 0, 0, 1, 0, 0);
}
}
++i;
break;
case ol.render.canvas.Instruction.END_GEOMETRY:
if (goog.isDef(geometryCallback)) {
geometry = /** @type {ol.geom.Geometry} */ (instruction[1]);