Force state of error tiles when usInterimTilesOnError is false
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@@ -243,15 +243,6 @@ ol.VectorImageTile.prototype.load = function() {
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};
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/**
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* @param {ol.TileState} tileState Tile state.
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*/
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ol.VectorImageTile.prototype.setState = function(tileState) {
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this.state = tileState;
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this.changed();
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};
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/**
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* Sets the loader for a tile.
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* @param {ol.VectorTile} tile Vector tile.
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