Add animated gif example
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@@ -0,0 +1,64 @@
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import Feature from '../src/ol/Feature.js';
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import Map from '../src/ol/Map.js';
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import Point from '../src/ol/geom/Point.js';
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import View from '../src/ol/View.js';
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import {Icon, Style} from '../src/ol/style.js';
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import {Stamen, Vector as VectorSource} from '../src/ol/source.js';
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import {Tile as TileLayer, Vector as VectorLayer} from '../src/ol/layer.js';
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const iconFeature = new Feature({
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geometry: new Point([0, 0]),
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});
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const vectorSource = new VectorSource({
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features: [iconFeature],
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});
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const vectorLayer = new VectorLayer({
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source: vectorSource,
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});
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const rasterLayer = new TileLayer({
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source: new Stamen({
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layer: 'toner',
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}),
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});
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const map = new Map({
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layers: [rasterLayer, vectorLayer],
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target: document.getElementById('map'),
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view: new View({
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center: [0, 0],
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zoom: 2,
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}),
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});
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const gifUrl = 'data/globe.gif';
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const gif = gifler(gifUrl);
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gif.frames(
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document.createElement('canvas'),
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function (ctx, frame) {
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if (!iconFeature.getStyle()) {
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iconFeature.setStyle(
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new Style({
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image: new Icon({
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img: ctx.canvas,
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imgSize: [frame.width, frame.height],
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opacity: 0.8,
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}),
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})
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);
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}
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ctx.clearRect(0, 0, frame.width, frame.height);
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ctx.drawImage(frame.buffer, frame.x, frame.y);
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map.render();
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},
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true
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);
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// change mouse cursor when over icon
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map.on('pointermove', function (e) {
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const pixel = map.getEventPixel(e.originalEvent);
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const hit = map.hasFeatureAtPixel(pixel);
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map.getTarget().style.cursor = hit ? 'pointer' : '';
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});
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