Only use glsl-unit if it is available

This commit is contained in:
Tom Payne
2013-03-27 17:53:22 +01:00
parent a32c69c8ff
commit c13c7a7208

View File

@@ -180,7 +180,8 @@ def build_src_external_src_types_js(t):
'--typedef', 'src/objectliterals.exports')
for glsl_src in GLSL_SRC:
if os.path.exists(TEMPLATE_GLSL_COMPILER_JS):
for glsl_src in GLSL_SRC:
def shader_src_helper(glsl_src):
@target(glsl_src.replace('.glsl', 'shader.js'), glsl_src,
'src/ol/webgl/shader.mustache')