New vector rendering for better performance and less renderer specific limitations. r=elemoine (closes #1675, closes #1656, closes #1631, closes #1431, closes #1709)
git-svn-id: http://svn.openlayers.org/trunk/openlayers@7930 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
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@@ -26,7 +26,7 @@
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var r = new OpenLayers.Renderer();
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var extent = new OpenLayers.Bounds(1,2,3,4);
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r.resolution = 1;
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r.setExtent(extent);
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r.setExtent(extent, true);
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t.ok(r.extent.equals(extent), "extent is correctly set");
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t.eq(r.resolution, null, "resolution nullified");
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}
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