New vector rendering for better performance and less renderer specific limitations. r=elemoine (closes #1675, closes #1656, closes #1631, closes #1431, closes #1709)

git-svn-id: http://svn.openlayers.org/trunk/openlayers@7930 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
This commit is contained in:
ahocevar
2008-09-02 17:17:52 +00:00
parent ede7bef13c
commit c12cb25aee
12 changed files with 676 additions and 155 deletions

View File

@@ -126,23 +126,28 @@
}
function test_Layer_Vector_drawFeature(t) {
t.plan(4);
var layer = new OpenLayers.Layer.Vector("Test Layer");
var map = new OpenLayers.Map('map');
t.plan(6);
var layer = new OpenLayers.Layer.Vector("Test Layer", {isBaseLayer: true});
var map = new OpenLayers.Map('map', {
maxExtent: new OpenLayers.Bounds(-100, -100, 100, 100)
});
map.addLayer(layer);
var geometry = new OpenLayers.Geometry.Point(10, 10);
var feature = new OpenLayers.Feature.Vector(geometry);
var f, s;
// Layer renderer needs a destroy, and draw, for functional tests.
// Bogus layer renderer needs some methods
// for functional tests.
layer.renderer = {
drawFeature: function(feature, style) {
f = feature;
s = style;
},
root: document.createElement("div"),
destroy: function() { },
eraseFeatures: function() {}
eraseFeatures: function() {},
setExtent: function() {}
};
@@ -168,6 +173,17 @@
t.eq(customStyle.foo, s.foo,
"given a custom style, renders with that");
// the real renderer's drawFeature method is tested in Renderer.html
layer.renderer.drawFeature = function(feature) {
return(feature.geometry.getBounds().intersectsBounds(map.getExtent()));
}
layer.addFeatures([feature]);
map.setCenter(new OpenLayers.Bounds(0, 0, 0, 0), 6);
t.ok(layer.unrenderedFeatures[feature.id], "Did not render feature outside the viewport.");
map.panTo(new OpenLayers.LonLat(10, 10));
t.ok(!layer.unrenderedFeatures[feature.id], "Rendered feature inside the viewport.");
layer.features = [];
}
function test_Layer_Vector_eraseFeatures(t) {