Prepare replays for vector tiles
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@@ -324,16 +324,19 @@ if (ol.ENABLE_WEBGL) {
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*/
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ol.render.webgl.LineStringReplay.prototype.drawMultiLineString = function(multiLineStringGeometry, feature) {
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var indexCount = this.indices.length;
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var lineStringGeometries = multiLineStringGeometry.getLineStrings();
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var ends = multiLineStringGeometry.getEnds();
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ends.unshift(0);
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var flatCoordinates = multiLineStringGeometry.getFlatCoordinates();
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var stride = multiLineStringGeometry.getStride();
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var i, ii;
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for (i = 0, ii = lineStringGeometries.length; i < ii; ++i) {
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var flatCoordinates = lineStringGeometries[i].getFlatCoordinates();
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var stride = lineStringGeometries[i].getStride();
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if (this.isValid_(flatCoordinates, 0, flatCoordinates.length, stride)) {
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flatCoordinates = ol.geom.flat.transform.translate(flatCoordinates, 0, flatCoordinates.length,
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stride, -this.origin[0], -this.origin[1]);
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this.drawCoordinates_(
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flatCoordinates, 0, flatCoordinates.length, stride);
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if (ends.length > 1) {
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for (i = 1, ii = ends.length; i < ii; ++i) {
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if (this.isValid_(flatCoordinates, ends[i - 1], ends[i], stride)) {
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var lineString = ol.geom.flat.transform.translate(flatCoordinates, ends[i - 1], ends[i],
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stride, -this.origin[0], -this.origin[1]);
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this.drawCoordinates_(
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lineString, 0, lineString.length, stride);
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}
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}
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}
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if (this.indices.length > indexCount) {
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