Use named imports from extent
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@@ -2,7 +2,7 @@
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* @module ol/render/webgl/TextureReplay
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*/
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import {getUid, inherits} from '../../index.js';
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import _ol_extent_ from '../../extent.js';
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import {intersects} from '../../extent.js';
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import _ol_obj_ from '../../obj.js';
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import _ol_render_webgl_texturereplay_defaultshader_ from '../webgl/texturereplay/defaultshader.js';
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import _ol_render_webgl_texturereplay_defaultshader_Locations_ from '../webgl/texturereplay/defaultshader/Locations.js';
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@@ -438,7 +438,7 @@ _ol_render_webgl_TextureReplay_.prototype.drawHitDetectionReplayOneByOne = funct
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if (skippedFeaturesHash[featureUid] === undefined &&
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feature.getGeometry() &&
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(opt_hitExtent === undefined || _ol_extent_.intersects(
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(opt_hitExtent === undefined || intersects(
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/** @type {Array<number>} */ (opt_hitExtent),
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feature.getGeometry().getExtent()))) {
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gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT);
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