Fire change event every time state changes
This commit is contained in:
@@ -4,6 +4,7 @@ goog.provide('ol.TileQueue');
|
||||
goog.require('goog.events');
|
||||
goog.require('goog.events.EventType');
|
||||
goog.require('ol.Coordinate');
|
||||
goog.require('ol.TileState');
|
||||
goog.require('ol.structs.PriorityQueue');
|
||||
|
||||
|
||||
@@ -67,11 +68,17 @@ ol.TileQueue.prototype.getTilesLoading = function() {
|
||||
|
||||
|
||||
/**
|
||||
* @param {goog.events.Event} event Event.
|
||||
* @protected
|
||||
*/
|
||||
ol.TileQueue.prototype.handleTileChange = function() {
|
||||
--this.tilesLoading_;
|
||||
this.tileChangeCallback_();
|
||||
ol.TileQueue.prototype.handleTileChange = function(event) {
|
||||
var tile = /** @type {ol.Tile} */ (event.target);
|
||||
var state = tile.getState();
|
||||
if (state === ol.TileState.LOADED || state === ol.TileState.ERROR ||
|
||||
state === ol.TileState.EMPTY) {
|
||||
--this.tilesLoading_;
|
||||
this.tileChangeCallback_();
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -85,7 +92,7 @@ ol.TileQueue.prototype.loadMoreTiles = function(maxTotalLoading, maxNewLoads) {
|
||||
var i, tile;
|
||||
for (i = 0; i < newLoads; ++i) {
|
||||
tile = /** @type {ol.Tile} */ (this.dequeue()[0]);
|
||||
goog.events.listenOnce(tile, goog.events.EventType.CHANGE,
|
||||
goog.events.listen(tile, goog.events.EventType.CHANGE,
|
||||
this.handleTileChange, false, this);
|
||||
tile.load();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user