update nd docs for Openlayers.Events
git-svn-id: http://svn.openlayers.org/trunk/openlayers@3621 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
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+19
-16
@@ -379,7 +379,7 @@ OpenLayers.Events.prototype = {
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eventHandler: null,
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eventHandler: null,
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/**
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/**
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* Property: fallThrough
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* APIProperty: fallThrough
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* {Boolean}
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* {Boolean}
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*/
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*/
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fallThrough: null,
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fallThrough: null,
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@@ -393,7 +393,7 @@ OpenLayers.Events.prototype = {
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* added element - {DOMElement} A dom element to respond to browser events
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* added element - {DOMElement} A dom element to respond to browser events
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* eventTypes - {Array} Array of custom application events
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* eventTypes - {Array} Array of custom application events
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* fallThrough - {Boolean} Allow events to fall through after these have
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* fallThrough - {Boolean} Allow events to fall through after these have
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* been handled?
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* been handled?
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*/
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*/
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initialize: function (object, element, eventTypes, fallThrough) {
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initialize: function (object, element, eventTypes, fallThrough) {
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this.object = object;
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this.object = object;
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@@ -422,7 +422,7 @@ OpenLayers.Events.prototype = {
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},
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},
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/**
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/**
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* Method: destroy
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* APIMethod: destroy
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*/
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*/
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destroy: function () {
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destroy: function () {
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if (this.element) {
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if (this.element) {
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@@ -461,7 +461,7 @@ OpenLayers.Events.prototype = {
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},
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},
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/**
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/**
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* Method: register
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* APIMethod: register
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* Register an event on the events object.
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* Register an event on the events object.
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*
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*
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* When the event is triggered, the 'func' function will be called, in the
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* When the event is triggered, the 'func' function will be called, in the
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@@ -501,18 +501,21 @@ OpenLayers.Events.prototype = {
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},
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},
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/**
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/**
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* TODO: get rid of this in 3.0 - Decide whether listeners should be
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* APIMethod: registerPriority
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* called in the order they were registered or in reverse order.
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* Same as register() but adds the new listener to the *front* of the
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* events queue instead of to the end.
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*
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* TODO: get rid of this in 3.0 - Decide whether listeners should be
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* called in the order they were registered or in reverse order.
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*
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*
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* Method: registerPriority
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*
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*
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* Parameters:
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* Parameters:
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* type - {String} Name of the event to register
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* type - {String} Name of the event to register
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* obj - {Object} The object to bind the context to for the callback#.
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* obj - {Object} The object to bind the context to for the callback#.
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* If no object is specified, default is the Events's
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* If no object is specified, default is the Events's
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* 'object' property.
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* 'object' property.
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* func - {Function} The callback function. If no callback is
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* func - {Function} The callback function. If no callback is
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* specified, this function does nothing.
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* specified, this function does nothing.
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*/
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*/
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registerPriority: function (type, obj, func) {
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registerPriority: function (type, obj, func) {
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@@ -528,7 +531,7 @@ OpenLayers.Events.prototype = {
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},
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},
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/**
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/**
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* Method: unregister
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* APIMethod: unregister
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*
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*
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* Parameters:
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* Parameters:
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* type - {String}
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* type - {String}
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@@ -553,7 +556,7 @@ OpenLayers.Events.prototype = {
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/**
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/**
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* Method: remove
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* Method: remove
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* Remove all listeners for a given event type. If type is not registered,
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* Remove all listeners for a given event type. If type is not registered,
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* does nothing.
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* does nothing.
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*
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*
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* Parameters:
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* Parameters:
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* type - {String}
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* type - {String}
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@@ -565,7 +568,7 @@ OpenLayers.Events.prototype = {
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},
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},
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/**
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/**
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* Method: triggerEvent
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* APIMethod: triggerEvent
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* Trigger a specified registered event
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* Trigger a specified registered event
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*
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*
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* Parameters:
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* Parameters:
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@@ -612,8 +615,8 @@ OpenLayers.Events.prototype = {
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/**
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/**
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* Method: handleBrowserEvent
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* Method: handleBrowserEvent
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* Basically just a wrapper to the triggerEvent() function, but takes
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* Basically just a wrapper to the triggerEvent() function, but takes
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* care to set a property 'xy' on the event with the current mouse
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* care to set a property 'xy' on the event with the current mouse
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* position.
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* position.
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*
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*
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* Parameters:
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* Parameters:
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* evt - {Event}
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* evt - {Event}
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@@ -631,7 +634,7 @@ OpenLayers.Events.prototype = {
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*
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*
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* Returns
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* Returns
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* {<OpenLayers.Pixel>} The current xy coordinate of the mouse, adjusted
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* {<OpenLayers.Pixel>} The current xy coordinate of the mouse, adjusted
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* for offsets
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* for offsets
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*/
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*/
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getMousePosition: function (evt) {
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getMousePosition: function (evt) {
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if (!this.element.offsets) {
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if (!this.element.offsets) {
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