Remove unused argument and member

This commit is contained in:
Andreas Hocevar
2020-01-05 11:54:01 +01:00
parent 6affeb0beb
commit bec747e513
3 changed files with 3 additions and 12 deletions
+1 -8
View File
@@ -25,11 +25,10 @@ class VectorRenderTile extends Tile {
* @param {import("./tilecoord.js").TileCoord} tileCoord Tile coordinate. * @param {import("./tilecoord.js").TileCoord} tileCoord Tile coordinate.
* @param {import("./TileState.js").default} state State. * @param {import("./TileState.js").default} state State.
* @param {import("./tilecoord.js").TileCoord} urlTileCoord Wrapped tile coordinate for source urls. * @param {import("./tilecoord.js").TileCoord} urlTileCoord Wrapped tile coordinate for source urls.
* @param {import("./tilegrid/TileGrid.js").default} sourceTileGrid Tile grid of the source.
* @param {function(VectorRenderTile):Array<import("./VectorTile").default>} getSourceTiles Function * @param {function(VectorRenderTile):Array<import("./VectorTile").default>} getSourceTiles Function
* to get an source tiles for this tile. * to get an source tiles for this tile.
*/ */
constructor(tileCoord, state, urlTileCoord, sourceTileGrid, getSourceTiles) { constructor(tileCoord, state, urlTileCoord, getSourceTiles) {
super(tileCoord, state, {transition: 0}); super(tileCoord, state, {transition: 0});
@@ -78,12 +77,6 @@ class VectorRenderTile extends Tile {
*/ */
this.getSourceTiles = getSourceTiles.bind(this, this); this.getSourceTiles = getSourceTiles.bind(this, this);
/**
* @private
* @type {import("./tilegrid/TileGrid.js").default}
*/
this.sourceTileGrid_ = sourceTileGrid;
/** /**
* z of the source tiles of the last getSourceTiles call. * z of the source tiles of the last getSourceTiles call.
* @type {number} * @type {number}
-1
View File
@@ -407,7 +407,6 @@ class VectorTile extends UrlTile {
tileCoord, tileCoord,
empty ? TileState.EMPTY : TileState.IDLE, empty ? TileState.EMPTY : TileState.IDLE,
urlTileCoord, urlTileCoord,
this.tileGrid,
this.getSourceTiles.bind(this, pixelRatio, projection)); this.getSourceTiles.bind(this, pixelRatio, projection));
newTile.key = key; newTile.key = key;
@@ -255,11 +255,10 @@ describe('ol.renderer.canvas.VectorTileLayer', function() {
sourceTile.getImage = function() { sourceTile.getImage = function() {
return document.createElement('canvas'); return document.createElement('canvas');
}; };
const tile = new VectorRenderTile([0, 0, 0], 1, [0, 0, 0], createXYZ(), const tile = new VectorRenderTile([0, 0, 0], 1, [0, 0, 0],
function() { function() {
return sourceTile; return sourceTile;
}, });
function() {});
tile.transition_ = 0; tile.transition_ = 0;
tile.setState(TileState.LOADED); tile.setState(TileState.LOADED);
layer.getSource().getTile = function() { layer.getSource().getTile = function() {