Sort jsdoc comments alphabetically

This commit is contained in:
Tom Payne
2013-04-12 00:48:55 +02:00
parent 0371b891a6
commit be629a7ed8
2 changed files with 7 additions and 7 deletions
+5 -5
View File
@@ -189,9 +189,9 @@ ol.renderer.Layer.prototype.renderFrame = goog.abstractMethod;
/** /**
* @protected
* @param {ol.FrameState} frameState Frame state. * @param {ol.FrameState} frameState Frame state.
* @param {ol.source.TileSource} tileSource Tile source. * @param {ol.source.TileSource} tileSource Tile source.
* @protected
*/ */
ol.renderer.Layer.prototype.scheduleExpireCache = ol.renderer.Layer.prototype.scheduleExpireCache =
function(frameState, tileSource) { function(frameState, tileSource) {
@@ -206,10 +206,10 @@ ol.renderer.Layer.prototype.scheduleExpireCache =
/** /**
* @protected
* @param {Object.<string, ol.Attribution>} attributionsSet Attributions * @param {Object.<string, ol.Attribution>} attributionsSet Attributions
* set (target). * set (target).
* @param {Array.<ol.Attribution>} attributions Attributions (source). * @param {Array.<ol.Attribution>} attributions Attributions (source).
* @protected
*/ */
ol.renderer.Layer.prototype.updateAttributions = ol.renderer.Layer.prototype.updateAttributions =
function(attributionsSet, attributions) { function(attributionsSet, attributions) {
@@ -225,9 +225,9 @@ ol.renderer.Layer.prototype.updateAttributions =
/** /**
* @protected
* @param {ol.FrameState} frameState Frame state. * @param {ol.FrameState} frameState Frame state.
* @param {ol.source.Source} source Source. * @param {ol.source.Source} source Source.
* @protected
*/ */
ol.renderer.Layer.prototype.updateLogos = function(frameState, source) { ol.renderer.Layer.prototype.updateLogos = function(frameState, source) {
var logo = source.getLogo(); var logo = source.getLogo();
@@ -238,11 +238,11 @@ ol.renderer.Layer.prototype.updateLogos = function(frameState, source) {
/** /**
* @protected
* @param {Object.<string, Object.<string, ol.TileRange>>} usedTiles Used tiles. * @param {Object.<string, Object.<string, ol.TileRange>>} usedTiles Used tiles.
* @param {ol.source.TileSource} tileSource Tile source. * @param {ol.source.TileSource} tileSource Tile source.
* @param {number} z Z. * @param {number} z Z.
* @param {ol.TileRange} tileRange Tile range. * @param {ol.TileRange} tileRange Tile range.
* @protected
*/ */
ol.renderer.Layer.prototype.updateUsedTiles = ol.renderer.Layer.prototype.updateUsedTiles =
function(usedTiles, tileSource, z, tileRange) { function(usedTiles, tileSource, z, tileRange) {
@@ -284,8 +284,8 @@ ol.renderer.Layer.prototype.createGetTileIfLoadedFunction =
* @param {ol.Coordinate} center Center. * @param {ol.Coordinate} center Center.
* @param {number} resolution Resolution. * @param {number} resolution Resolution.
* @param {ol.Size} size Size. * @param {ol.Size} size Size.
* @return {ol.Coordinate} Snapped center.
* @protected * @protected
* @return {ol.Coordinate} Snapped center.
*/ */
ol.renderer.Layer.prototype.snapCenterToPixel = ol.renderer.Layer.prototype.snapCenterToPixel =
function(center, resolution, size) { function(center, resolution, size) {
@@ -37,8 +37,8 @@ goog.inherits(ol.renderer.webgl.ImageLayer, ol.renderer.webgl.Layer);
/** /**
* @private
* @param {ol.Image} image Image. * @param {ol.Image} image Image.
* @private
* @return {WebGLTexture} Texture. * @return {WebGLTexture} Texture.
*/ */
ol.renderer.webgl.ImageLayer.prototype.createTexture_ = function(image) { ol.renderer.webgl.ImageLayer.prototype.createTexture_ = function(image) {
@@ -148,13 +148,13 @@ ol.renderer.webgl.ImageLayer.prototype.renderFrame =
/** /**
* @private
* @param {number} canvasWidth Canvas width. * @param {number} canvasWidth Canvas width.
* @param {number} canvasHeight Canvas height. * @param {number} canvasHeight Canvas height.
* @param {ol.Coordinate} viewCenter View center. * @param {ol.Coordinate} viewCenter View center.
* @param {number} viewResolution View resolution. * @param {number} viewResolution View resolution.
* @param {number} viewRotation View rotation. * @param {number} viewRotation View rotation.
* @param {ol.Extent} imageExtent Image extent. * @param {ol.Extent} imageExtent Image extent.
* @private
*/ */
ol.renderer.webgl.ImageLayer.prototype.updateProjectionMatrix_ = ol.renderer.webgl.ImageLayer.prototype.updateProjectionMatrix_ =
function(canvasWidth, canvasHeight, viewCenter, function(canvasWidth, canvasHeight, viewCenter,