Preliminary working implementation.. still lots of slop to clean up
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@@ -172,11 +172,24 @@ OpenLayers.Layer.UTFGrid = OpenLayers.Class(OpenLayers.Layer.Grid, {
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getTile: function(loc) {
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var info = this.getTileInfo(loc);
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var res = this.getServerResolution();
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var gridOrigin = this.grid[0][0].bounds;
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var gridColOffset = (gridOrigin.left - this.tileOrigin.lon) / (res * this.tileSize.w);
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var gridRowOffset = (this.tileOrigin.lat - gridOrigin.top) / (res * this.tileSize.h);
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var fx = (loc.lon - this.tileOrigin.lon) / (res * this.tileSize.w);
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var fy = (this.tileOrigin.lat - loc.lat) / (res * this.tileSize.h);
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var globalCol = Math.floor(fx);
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var globalRow = Math.floor(fy);
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var row = globalRow - Math.floor(gridRowOffset);
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var col = globalCol - Math.floor(gridColOffset);
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var tile = null;
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//TODO how to find the tile instance given a lonLat
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var row = this.grid[1]; //info.row];
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if (typeof(row) !== 'undefined' && row !== null) {
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tile = row[1]; //info.col];
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var therow = this.grid[row];
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if (typeof(therow) !== 'undefined' && therow !== null) {
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tile = therow[col];
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}
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return tile;
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},
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