Adding float-no-zero branch hosted build
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// Copyright 2013 The Closure Library Authors. All Rights Reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS-IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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/**
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* @fileoverview The API spec for the WebChannel messaging library.
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*
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* Similar to HTML5 WebSocket and Closure BrowserChannel, WebChannel
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* offers an abstraction for point-to-point socket-like communication between
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* a browser client and a remote origin.
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*
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* WebChannels are created via <code>WebChannel</code>. Multiple WebChannels
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* may be multiplexed over the same WebChannelTransport, which represents
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* the underlying physical connectivity over standard wire protocols
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* such as HTTP and SPDY.
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*
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* A WebChannels in turn represents a logical communication channel between
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* the client and server end point. A WebChannel remains open for
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* as long as the client or server end-point allows.
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*
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* Messages may be delivered in-order or out-of-order, reliably or unreliably
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* over the same WebChannel. Message delivery guarantees of a WebChannel is
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* to be specified by the application code; and the choice of the
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* underlying wire protocols is completely transparent to the API users.
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*
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* Client-to-client messaging via WebRTC based transport may also be support
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* via the same WebChannel API in future.
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*
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*/
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goog.provide('goog.net.WebChannel');
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goog.require('goog.events');
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goog.require('goog.events.Event');
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/**
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* A WebChannel represents a logical bi-directional channel over which the
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* client communicates with a remote server that holds the other endpoint
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* of the channel. A WebChannel is always created in the context of a shared
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* {@link WebChannelTransport} instance. It is up to the underlying client-side
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* and server-side implementations to decide how or when multiplexing is
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* to be enabled.
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*
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* @interface
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* @extends {EventTarget}
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*/
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goog.net.WebChannel = function() {};
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/**
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* Configuration spec of a WebChannel (TODO(user): to complete):
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* 1) delivery: ordered, reliable, timeout
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* 2) HTTP: special headers, URI prefix, cross domains
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* 3) debugging: stats, logging
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* 4) pattern: full-duplex, server-client or client-server messaging
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* 5) QoS: priority, throttling,
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* 6) buffer management: batch size, delivery interval
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*
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* WebChannels are configured in the context of the containing
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* {@link WebChannelTransport}. The configuration parameters are specified
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* when a new instance of WebChannel is created via {@link WebChannelTransport}.
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*
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* @typedef {{
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* ordered: (boolean|undefined),
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* reliable: (boolean|undefined),
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* timeoutMs: (number|undefined),
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* priority: (number|undefined)
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* }}
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*/
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goog.net.WebChannel.Options;
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/**
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* Types that are allowed as message data.
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*
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* @typedef {(ArrayBuffer|Blob|Object.<String>|Array)}
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*/
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goog.net.WebChannel.MessageData;
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/**
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* Open the WebChannel against the URI specified in the constructor.
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*/
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goog.net.WebChannel.prototype.open = goog.abstractMethod;
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/**
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* Close the WebChannel.
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*/
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goog.net.WebChannel.prototype.close = goog.abstractMethod;
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/**
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* Sends a message to the server that maintains the other end point of
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* the WebChannel.
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*
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* @param {!goog.net.WebChannel.MessageData} message The message to send.
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*/
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goog.net.WebChannel.prototype.send = goog.abstractMethod;
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/**
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* Common events fired by WebChannels.
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* @enum {string}
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*/
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goog.net.WebChannel.EventType = {
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/** Dispatched when the channel is opened. */
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OPEN: goog.events.getUniqueId('open'),
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/** Dispatched when the channel is closed. */
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CLOSE: goog.events.getUniqueId('close'),
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/** Dispatched when the channel is aborted due to errors. */
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ERROR: goog.events.getUniqueId('error'),
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/** Dispatched when the channel has received a new message. */
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MESSAGE: goog.events.getUniqueId('message')
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};
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/**
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* The event interface for the MESSAGE event.
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*
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* @constructor
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* @extends {goog.events.Event}
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*/
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goog.net.WebChannel.MessageEvent = function() {
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goog.base(this, goog.net.WebChannel.EventType.MESSAGE);
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};
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goog.inherits(goog.net.WebChannel.MessageEvent, goog.events.Event);
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/**
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* The content of the message received from the server.
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*
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* @type {!goog.net.WebChannel.MessageData}
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*/
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goog.net.WebChannel.MessageEvent.prototype.data;
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/**
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* WebChannel level error conditions.
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* @enum {number}
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*/
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goog.net.WebChannel.ErrorStatus = {
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/** No error has occurred. */
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OK: 0,
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/** Communication to the server has failed. */
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NETWORK_ERROR: 1,
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/** The server fails to accept the WebChannel. */
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SERVER_ERROR: 2
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};
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/**
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* The event interface for the ERROR event.
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*
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* @constructor
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* @extends {goog.events.Event}
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*/
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goog.net.WebChannel.ErrorEvent = function() {
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goog.base(this, goog.net.WebChannel.EventType.ERROR);
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};
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goog.inherits(goog.net.WebChannel.ErrorEvent, goog.events.Event);
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/**
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* The error status.
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*
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* @type {!goog.net.WebChannel.ErrorStatus}
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*/
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goog.net.WebChannel.ErrorEvent.prototype.status;
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