Moved hit Tolerance parameter to own example.

This commit is contained in:
simonseyock
2016-12-27 14:53:58 +01:00
parent ca0b74c8fd
commit bd459fde34
4 changed files with 105 additions and 41 deletions

View File

@@ -0,0 +1,21 @@
---
layout: example.html
title: Hit Tolerance
shortdesc: Example of using the hitTolerance parameter.
docs: >
Choose the hit tolerance parameter in pixels and try to click on or near the line feature. If the feature gets hit, it is colored green.
tags: "hitTolerance"
---
<div id="map" class="map"></div>
<form class="form-inline">
<span id="status">&nbsp;No feature got hit.</span>
<br />
<label>Hit tolerance for selecting features </label>
<select id="hitTolerance" class="form-control">
<option value="0" selected>0 Pixels</option>
<option value="5">5 Pixels</option>
<option value="10">10 Pixels</option>
</select>
<br />
Area: &nbsp;<canvas id="circle" style="vertical-align: middle"/>
</form>

80
examples/hit-tolerance.js Normal file
View File

@@ -0,0 +1,80 @@
goog.require('ol.Map');
goog.require('ol.View');
goog.require('ol.layer.Tile');
goog.require('ol.layer.Vector');
goog.require('ol.source.OSM');
goog.require('ol.source.Vector');
goog.require('ol.Feature');
goog.require('ol.geom.LineString');
goog.require('ol.style.Style');
goog.require('ol.style.Stroke');
var raster = new ol.layer.Tile({
source: new ol.source.OSM()
});
var style = new ol.style.Style({
stroke: new ol.style.Stroke({
color: 'black',
width: 1
})
});
var feature = new ol.Feature(new ol.geom.LineString([[-4000000, 0], [4000000, 0]]));
var vector = new ol.layer.Vector({
source: new ol.source.Vector({
features: [feature]
}),
style: style
});
var map = new ol.Map({
layers: [raster, vector],
target: 'map',
view: new ol.View({
center: [0, 0],
zoom: 2
})
});
var hitTolerance;
var statusElement = document.getElementById('status');
map.on('singleclick', function(e) {
var hit = false;
map.forEachFeatureAtPixel(e.pixel, function() {
hit = true;
}, {
hitTolerance: hitTolerance
});
if (hit) {
style.getStroke().setColor('green');
statusElement.innerHTML = '&nbsp;A feature got hit!';
} else {
style.getStroke().setColor('black');
statusElement.innerHTML = '&nbsp;No feature got hit.';
}
feature.changed();
});
var selectHitToleranceElement = document.getElementById('hitTolerance');
var circleCanvas = document.getElementById('circle');
var changeHitTolerance = function() {
hitTolerance = parseInt(selectHitToleranceElement.value, 10);
var size = 2 * hitTolerance + 2;
circleCanvas.width = size;
circleCanvas.height = size;
var ctx = circleCanvas.getContext('2d');
ctx.clearRect(0, 0, size, size);
ctx.beginPath();
ctx.arc(hitTolerance + 1, hitTolerance + 1, hitTolerance + 0.5, 0, 2 * Math.PI);
ctx.fill();
ctx.stroke();
};
selectHitToleranceElement.onchange = changeHitTolerance;
changeHitTolerance();

View File

@@ -19,12 +19,4 @@ tags: "select, vector"
<option value="none">None</option> <option value="none">None</option>
</select> </select>
<span id="status">&nbsp;0 selected features</span> <span id="status">&nbsp;0 selected features</span>
<br />
<label>Hit tolerance for selecting features </label>
<select id="hitTolerance" class="form-control">
<option value="0" selected>0 Pixels</option>
<option value="5">5 Pixels</option>
<option value="10">10 Pixels</option>
</select>
<canvas id="circle" style="vertical-align: middle"/>
</form> </form>

View File

@@ -31,28 +31,23 @@ var map = new ol.Map({
var select = null; // ref to currently selected interaction var select = null; // ref to currently selected interaction
// select interaction working on "singleclick" // select interaction working on "singleclick"
var selectSingleClick = new ol.interaction.Select({ var selectSingleClick = new ol.interaction.Select();
multi: true // multi is used in this example if hitTolerance > 0
});
// select interaction working on "click" // select interaction working on "click"
var selectClick = new ol.interaction.Select({ var selectClick = new ol.interaction.Select({
condition: ol.events.condition.click, condition: ol.events.condition.click
multi: true
}); });
// select interaction working on "pointermove" // select interaction working on "pointermove"
var selectPointerMove = new ol.interaction.Select({ var selectPointerMove = new ol.interaction.Select({
condition: ol.events.condition.pointerMove, condition: ol.events.condition.pointerMove
multi: true
}); });
var selectAltClick = new ol.interaction.Select({ var selectAltClick = new ol.interaction.Select({
condition: function(mapBrowserEvent) { condition: function(mapBrowserEvent) {
return ol.events.condition.click(mapBrowserEvent) && return ol.events.condition.click(mapBrowserEvent) &&
ol.events.condition.altKeyOnly(mapBrowserEvent); ol.events.condition.altKeyOnly(mapBrowserEvent);
}, }
multi: true
}); });
var selectElement = document.getElementById('type'); var selectElement = document.getElementById('type');
@@ -90,27 +85,3 @@ var changeInteraction = function() {
*/ */
selectElement.onchange = changeInteraction; selectElement.onchange = changeInteraction;
changeInteraction(); changeInteraction();
var selectHitToleranceElement = document.getElementById('hitTolerance');
var circleCanvas = document.getElementById('circle');
var changeHitTolerance = function() {
var value = parseInt(selectHitToleranceElement.value, 10);
selectSingleClick.setHitTolerance(value);
selectClick.setHitTolerance(value);
selectPointerMove.setHitTolerance(value);
selectAltClick.setHitTolerance(value);
var size = 2 * value + 2;
circleCanvas.width = size;
circleCanvas.height = size;
var ctx = circleCanvas.getContext('2d');
ctx.clearRect(0, 0, size, size);
ctx.beginPath();
ctx.arc(value + 1, value + 1, value + 0.5, 0, 2 * Math.PI);
ctx.fill();
ctx.stroke();
};
selectHitToleranceElement.onchange = changeHitTolerance;
changeHitTolerance();