Expressions / store the variables & attributes in the context

This commit is contained in:
Olivier Guyot
2019-10-24 13:01:54 +02:00
parent 7e4119d580
commit bcf7649b9a
2 changed files with 33 additions and 5 deletions

View File

@@ -115,7 +115,9 @@ export function getValueType(value) {
/**
* Context available during the parsing of an expression.
* @typedef {Object} ParsingContext
* @property {boolean} inFragmentShader If false, means the expression output should be made for a vertex shader
* @property {boolean} [inFragmentShader] If false, means the expression output should be made for a vertex shader
* @property {Array<string>} variables List of variables used in the expression; contains **unprefixed names**
* @property {Array<string>} attributes List of attributes used in the expression; contains **unprefixed names**
*/
/**
@@ -239,10 +241,14 @@ export const Operators = {
return ValueTypes.ANY;
},
toGlsl: function(context, args) {
const prefix = context.inFragmentShader ? 'v_' : 'a_';
assertArgsCount(args, 1);
assertString(args[0]);
return prefix + expressionToGlsl(context, args[0]);
const value = expressionToGlsl(context, args[0]);
if (context.attributes.indexOf(value) === -1) {
context.attributes.push(value);
}
const prefix = context.inFragmentShader ? 'v_' : 'a_';
return prefix + value;
}
},
'var': {
@@ -252,7 +258,11 @@ export const Operators = {
toGlsl: function(context, args) {
assertArgsCount(args, 1);
assertString(args[0]);
return `u_${expressionToGlsl(context, args[0])}`;
const value = expressionToGlsl(context, args[0]);
if (context.variables.indexOf(value) === -1) {
context.variables.push(value);
}
return `u_${value}`;
}
},
'time': {