Fix layer renderer scope issues

This commit is contained in:
Andreas Hocevar
2020-04-14 20:55:55 +02:00
parent 6426cd10dc
commit bcc94baf22
6 changed files with 6 additions and 10 deletions

View File

@@ -290,7 +290,7 @@ class CanvasTileLayerRenderer extends CanvasLayerRenderer {
// set scale transform for calculating tile positions on the canvas
composeTransform(
this.tempTransform_,
this.tempTransform,
width / 2,
height / 2,
canvasScale,
@@ -346,7 +346,7 @@ class CanvasTileLayerRenderer extends CanvasLayerRenderer {
currentZ
);
const originTileExtent = tileGrid.getTileCoordExtent(originTileCoord);
const origin = applyTransform(this.tempTransform_, [
const origin = applyTransform(this.tempTransform, [
(tilePixelRatio * (originTileExtent[0] - canvasExtent[0])) /
tileResolution,
(tilePixelRatio * (canvasExtent[3] - originTileExtent[3])) /