Rename _ol_renderer_webgl_Layer_ to WebGLLayerRenderer
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@@ -12,7 +12,7 @@ import {numberSafeCompareFunction} from '../../array.js';
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import {createEmpty, intersects} from '../../extent.js';
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import {roundUpToPowerOfTwo} from '../../math.js';
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import RendererType from '../Type.js';
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import _ol_renderer_webgl_Layer_ from '../webgl/Layer.js';
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import WebGLLayerRenderer from '../webgl/Layer.js';
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import _ol_renderer_webgl_tilelayershader_ from '../webgl/tilelayershader.js';
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import _ol_renderer_webgl_tilelayershader_Locations_ from '../webgl/tilelayershader/Locations.js';
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import _ol_size_ from '../../size.js';
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@@ -29,7 +29,7 @@ import _ol_webgl_Buffer_ from '../../webgl/Buffer.js';
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*/
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var WebGLTileLayerRenderer = function(mapRenderer, tileLayer) {
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_ol_renderer_webgl_Layer_.call(this, mapRenderer, tileLayer);
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WebGLLayerRenderer.call(this, mapRenderer, tileLayer);
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/**
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* @private
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@@ -86,7 +86,7 @@ var WebGLTileLayerRenderer = function(mapRenderer, tileLayer) {
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};
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inherits(WebGLTileLayerRenderer, _ol_renderer_webgl_Layer_);
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inherits(WebGLTileLayerRenderer, WebGLLayerRenderer);
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/**
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@@ -120,7 +120,7 @@ WebGLTileLayerRenderer['create'] = function(mapRenderer, layer) {
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WebGLTileLayerRenderer.prototype.disposeInternal = function() {
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var context = this.mapRenderer.getContext();
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context.deleteBuffer(this.renderArrayBuffer_);
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_ol_renderer_webgl_Layer_.prototype.disposeInternal.call(this);
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WebGLLayerRenderer.prototype.disposeInternal.call(this);
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};
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@@ -156,7 +156,7 @@ WebGLTileLayerRenderer.prototype.createLoadedTileFinder = function(source, proje
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* @inheritDoc
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*/
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WebGLTileLayerRenderer.prototype.handleWebGLContextLost = function() {
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_ol_renderer_webgl_Layer_.prototype.handleWebGLContextLost.call(this);
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WebGLLayerRenderer.prototype.handleWebGLContextLost.call(this);
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this.locations_ = null;
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};
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