Consider resolution when applying rules

This commit is contained in:
Tim Schaub
2013-09-27 11:46:48 +02:00
parent 78c54addb3
commit bbef15e50e
7 changed files with 131 additions and 24 deletions

View File

@@ -509,7 +509,8 @@ ol.renderer.canvas.VectorLayer.prototype.renderFrame =
renderByGeometryType:
for (type in featuresToRender) {
groups = layer.groupFeaturesBySymbolizerLiteral(featuresToRender[type]);
groups = layer.groupFeaturesBySymbolizerLiteral(
featuresToRender[type], tileResolution);
numGroups = groups.length;
for (j = 0; j < numGroups; ++j) {
group = groups[j];