Don't rotate the points of the heatmap layer

This commit is contained in:
Frederic Junod
2019-07-01 10:05:41 +02:00
parent ed340d7e2c
commit bb35a03704
2 changed files with 2 additions and 8 deletions

View File

@@ -183,24 +183,18 @@ class Heatmap extends VectorLayer {
precision mediump float;
attribute vec2 a_position;
attribute vec2 a_texCoord;
attribute float a_rotateWithView;
attribute vec2 a_offsets;
attribute float a_opacity;
uniform mat4 u_projectionMatrix;
uniform mat4 u_offsetScaleMatrix;
uniform mat4 u_offsetRotateMatrix;
uniform float u_size;
varying vec2 v_texCoord;
varying float v_opacity;
void main(void) {
mat4 offsetMatrix = u_offsetScaleMatrix;
if (a_rotateWithView == 1.0) {
offsetMatrix = u_offsetScaleMatrix * u_offsetRotateMatrix;
}
vec4 offsets = offsetMatrix * vec4(a_offsets, 0.0, 0.0);
vec4 offsets = u_offsetScaleMatrix * vec4(a_offsets, 0.0, 0.0);
gl_Position = u_projectionMatrix * vec4(a_position, 0.0, 1.0) + offsets * u_size;
v_texCoord = a_texCoord;
v_opacity = a_opacity;