Finish the replay group after dispatching the compose event
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@@ -118,6 +118,7 @@ ol.renderer.canvas.Map.prototype.dispatchComposeEvent_ =
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var composeEvent = new ol.render.Event(type, map, vectorContext,
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var composeEvent = new ol.render.Event(type, map, vectorContext,
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replayGroup, frameState, context, null);
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replayGroup, frameState, context, null);
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map.dispatchEvent(composeEvent);
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map.dispatchEvent(composeEvent);
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replayGroup.finish();
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vectorContext.flush();
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vectorContext.flush();
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if (!replayGroup.isEmpty()) {
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if (!replayGroup.isEmpty()) {
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replayGroup.replay(context, extent, pixelRatio, this.transform_,
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replayGroup.replay(context, extent, pixelRatio, this.transform_,
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