Stop draw order from preventing batch reuse
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@@ -183,15 +183,7 @@ ol.renderer.canvas.VectorLayer.prototype.prepareFrame =
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var vectorLayerRevision = vectorLayer.getRevision();
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var vectorLayerRenderOrder = vectorLayer.getRenderOrder();
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if (!goog.isDef(vectorLayerRenderOrder)) {
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vectorLayerRenderOrder =
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/**
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* @param {ol.Feature} feature1 Feature 1.
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* @param {ol.Feature} feature2 Feature 2.
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* @return {number} Order.
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*/
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function(feature1, feature2) {
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return goog.getUid(feature1) - goog.getUid(feature2);
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};
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vectorLayerRenderOrder = ol.renderer.vector.defaultOrder;
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}
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if (!this.dirty_ &&
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