Rename olx.View2DState to olx.ViewState and use viewState property

This commit is contained in:
Tim Schaub
2014-06-26 16:38:11 -04:00
parent 2e88f911dd
commit b9f444a008
27 changed files with 146 additions and 146 deletions

View File

@@ -97,7 +97,7 @@ ol.renderer.canvas.VectorLayer.prototype.composeFrame =
replayContext.globalAlpha = layerState.opacity;
replayGroup.replay(
replayContext, frameState.extent, frameState.pixelRatio, transform,
frameState.view2DState.rotation, frameState.skippedFeatureUids_);
frameState.viewState.rotation, frameState.skippedFeatureUids_);
if (replayContext != context) {
this.dispatchRenderEvent(replayContext, frameState, transform);
@@ -119,8 +119,8 @@ ol.renderer.canvas.VectorLayer.prototype.forEachFeatureAtPixel =
return undefined;
} else {
var extent = frameState.extent;
var resolution = frameState.view2DState.resolution;
var rotation = frameState.view2DState.rotation;
var resolution = frameState.viewState.resolution;
var rotation = frameState.viewState.rotation;
var layer = this.getLayer();
return this.replayGroup_.forEachGeometryAtPixel(extent, resolution,
rotation, coordinate, frameState.skippedFeatureUids_,
@@ -170,9 +170,9 @@ ol.renderer.canvas.VectorLayer.prototype.prepareFrame =
}
var frameStateExtent = frameState.extent;
var view2DState = frameState.view2DState;
var projection = view2DState.projection;
var resolution = view2DState.resolution;
var viewState = frameState.viewState;
var projection = viewState.projection;
var resolution = viewState.resolution;
var pixelRatio = frameState.pixelRatio;
var vectorLayerRevision = vectorLayer.getRevision();
var vectorLayerRenderOrder = vectorLayer.getRenderOrder();