Rename olx.View2DState to olx.ViewState and use viewState property

This commit is contained in:
Tim Schaub
2014-06-26 16:38:11 -04:00
parent 2e88f911dd
commit b9f444a008
27 changed files with 146 additions and 146 deletions
@@ -50,8 +50,8 @@ ol.renderer.canvas.ImageLayer.prototype.forEachFeatureAtPixel =
var source = layer.getSource();
goog.asserts.assertInstanceof(source, ol.source.Image);
var extent = frameState.extent;
var resolution = frameState.view2DState.resolution;
var rotation = frameState.view2DState.rotation;
var resolution = frameState.viewState.resolution;
var rotation = frameState.viewState.rotation;
var skippedFeatureUids = frameState.skippedFeatureUids_;
return source.forEachFeatureAtPixel(
extent, resolution, rotation, coordinate, skippedFeatureUids,
@@ -89,10 +89,10 @@ ol.renderer.canvas.ImageLayer.prototype.prepareFrame =
function(frameState, layerState) {
var pixelRatio = frameState.pixelRatio;
var view2DState = frameState.view2DState;
var viewCenter = view2DState.center;
var viewResolution = view2DState.resolution;
var viewRotation = view2DState.rotation;
var viewState = frameState.viewState;
var viewCenter = viewState.center;
var viewResolution = viewState.resolution;
var viewRotation = viewState.rotation;
var image;
var imageLayer = this.getLayer();
@@ -104,7 +104,7 @@ ol.renderer.canvas.ImageLayer.prototype.prepareFrame =
if (!hints[ol.ViewHint.ANIMATING] && !hints[ol.ViewHint.INTERACTING]) {
image = imageSource.getImage(
frameState.extent, viewResolution, pixelRatio, view2DState.projection);
frameState.extent, viewResolution, pixelRatio, viewState.projection);
if (!goog.isNull(image)) {
var imageState = image.getState();
if (imageState == ol.ImageState.IDLE) {
@@ -49,7 +49,7 @@ ol.renderer.canvas.Layer.prototype.composeFrame =
// for performance reasons, context.setTransform is only used
// when the view is rotated. see http://jsperf.com/canvas-transform
if (frameState.view2DState.rotation === 0) {
if (frameState.viewState.rotation === 0) {
var dx = goog.vec.Mat4.getElement(imageTransform, 0, 3);
var dy = goog.vec.Mat4.getElement(imageTransform, 1, 3);
var dw = image.width * goog.vec.Mat4.getElement(imageTransform, 0, 0);
@@ -89,7 +89,7 @@ ol.renderer.canvas.Layer.prototype.dispatchComposeEvent_ =
opt_transform : this.getTransform(frameState);
var render = new ol.render.canvas.Immediate(
context, frameState.pixelRatio, frameState.extent, transform,
frameState.view2DState.rotation);
frameState.viewState.rotation);
var composeEvent = new ol.render.Event(type, layer, render, null,
frameState, context, null);
layer.dispatchEvent(composeEvent);
@@ -155,15 +155,15 @@ ol.renderer.canvas.Layer.prototype.getImageTransform = goog.abstractMethod;
* @return {!goog.vec.Mat4.Number} Transform.
*/
ol.renderer.canvas.Layer.prototype.getTransform = function(frameState) {
var view2DState = frameState.view2DState;
var viewState = frameState.viewState;
var pixelRatio = frameState.pixelRatio;
return ol.vec.Mat4.makeTransform2D(this.transform_,
pixelRatio * frameState.size[0] / 2,
pixelRatio * frameState.size[1] / 2,
pixelRatio / view2DState.resolution,
-pixelRatio / view2DState.resolution,
-view2DState.rotation,
-view2DState.center[0], -view2DState.center[1]);
pixelRatio / viewState.resolution,
-pixelRatio / viewState.resolution,
-viewState.rotation,
-viewState.center[0], -viewState.center[1]);
};
+8 -8
View File
@@ -101,16 +101,16 @@ ol.renderer.canvas.Map.prototype.dispatchComposeEvent_ =
if (map.hasListener(type)) {
var extent = frameState.extent;
var pixelRatio = frameState.pixelRatio;
var view2DState = frameState.view2DState;
var resolution = view2DState.resolution;
var rotation = view2DState.rotation;
var viewState = frameState.viewState;
var resolution = viewState.resolution;
var rotation = viewState.rotation;
ol.vec.Mat4.makeTransform2D(this.transform_,
this.canvas_.width / 2,
this.canvas_.height / 2,
pixelRatio / view2DState.resolution,
-pixelRatio / view2DState.resolution,
-view2DState.rotation,
-view2DState.center[0], -view2DState.center[1]);
pixelRatio / viewState.resolution,
-pixelRatio / viewState.resolution,
-viewState.rotation,
-viewState.center[0], -viewState.center[1]);
var vectorContext = new ol.render.canvas.Immediate(context, pixelRatio,
extent, this.transform_, rotation);
var replayGroup = new ol.render.canvas.ReplayGroup(
@@ -177,7 +177,7 @@ ol.renderer.canvas.Map.prototype.renderFrame = function(frameState) {
this.dispatchComposeEvent_(ol.render.EventType.PRECOMPOSE, frameState);
var layerStatesArray = frameState.layerStatesArray;
var viewResolution = frameState.view2DState.resolution;
var viewResolution = frameState.viewState.resolution;
var i, ii, layer, layerRenderer, layerState;
for (i = 0, ii = layerStatesArray.length; i < ii; ++i) {
layerState = layerStatesArray[i];
@@ -170,8 +170,8 @@ ol.renderer.canvas.TileLayer.prototype.prepareFrame =
//
var pixelRatio = frameState.pixelRatio;
var view2DState = frameState.view2DState;
var projection = view2DState.projection;
var viewState = frameState.viewState;
var projection = viewState.projection;
var tileLayer = this.getLayer();
goog.asserts.assertInstanceof(tileLayer, ol.layer.Tile);
@@ -179,18 +179,18 @@ ol.renderer.canvas.TileLayer.prototype.prepareFrame =
goog.asserts.assertInstanceof(tileSource, ol.source.Tile);
var tileGrid = tileSource.getTileGridForProjection(projection);
var tileGutter = tileSource.getGutter();
var z = tileGrid.getZForResolution(view2DState.resolution);
var z = tileGrid.getZForResolution(viewState.resolution);
var tilePixelSize =
tileSource.getTilePixelSize(z, frameState.pixelRatio, projection);
var tilePixelRatio = tilePixelSize / tileGrid.getTileSize(z);
var tileResolution = tileGrid.getResolution(z);
var tilePixelResolution = tileResolution / tilePixelRatio;
var center = view2DState.center;
var center = viewState.center;
var extent;
if (tileResolution == view2DState.resolution) {
if (tileResolution == viewState.resolution) {
center = this.snapCenterToPixel(center, tileResolution, frameState.size);
extent = ol.extent.getForView2DAndSize(
center, tileResolution, view2DState.rotation, frameState.size);
center, tileResolution, viewState.rotation, frameState.size);
} else {
extent = frameState.extent;
}
@@ -400,9 +400,9 @@ ol.renderer.canvas.TileLayer.prototype.prepareFrame =
ol.vec.Mat4.makeTransform2D(this.imageTransform_,
pixelRatio * frameState.size[0] / 2,
pixelRatio * frameState.size[1] / 2,
pixelRatio * tilePixelResolution / view2DState.resolution,
pixelRatio * tilePixelResolution / view2DState.resolution,
view2DState.rotation,
pixelRatio * tilePixelResolution / viewState.resolution,
pixelRatio * tilePixelResolution / viewState.resolution,
viewState.rotation,
(origin[0] - center[0]) / tilePixelResolution,
(center[1] - origin[1]) / tilePixelResolution);
@@ -97,7 +97,7 @@ ol.renderer.canvas.VectorLayer.prototype.composeFrame =
replayContext.globalAlpha = layerState.opacity;
replayGroup.replay(
replayContext, frameState.extent, frameState.pixelRatio, transform,
frameState.view2DState.rotation, frameState.skippedFeatureUids_);
frameState.viewState.rotation, frameState.skippedFeatureUids_);
if (replayContext != context) {
this.dispatchRenderEvent(replayContext, frameState, transform);
@@ -119,8 +119,8 @@ ol.renderer.canvas.VectorLayer.prototype.forEachFeatureAtPixel =
return undefined;
} else {
var extent = frameState.extent;
var resolution = frameState.view2DState.resolution;
var rotation = frameState.view2DState.rotation;
var resolution = frameState.viewState.resolution;
var rotation = frameState.viewState.rotation;
var layer = this.getLayer();
return this.replayGroup_.forEachGeometryAtPixel(extent, resolution,
rotation, coordinate, frameState.skippedFeatureUids_,
@@ -170,9 +170,9 @@ ol.renderer.canvas.VectorLayer.prototype.prepareFrame =
}
var frameStateExtent = frameState.extent;
var view2DState = frameState.view2DState;
var projection = view2DState.projection;
var resolution = view2DState.resolution;
var viewState = frameState.viewState;
var projection = viewState.projection;
var resolution = viewState.resolution;
var pixelRatio = frameState.pixelRatio;
var vectorLayerRevision = vectorLayer.getRevision();
var vectorLayerRenderOrder = vectorLayer.getRenderOrder();