Rename olx.View2DState to olx.ViewState and use viewState property
This commit is contained in:
@@ -50,8 +50,8 @@ ol.renderer.canvas.ImageLayer.prototype.forEachFeatureAtPixel =
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var source = layer.getSource();
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goog.asserts.assertInstanceof(source, ol.source.Image);
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var extent = frameState.extent;
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var resolution = frameState.view2DState.resolution;
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var rotation = frameState.view2DState.rotation;
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var resolution = frameState.viewState.resolution;
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var rotation = frameState.viewState.rotation;
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var skippedFeatureUids = frameState.skippedFeatureUids_;
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return source.forEachFeatureAtPixel(
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extent, resolution, rotation, coordinate, skippedFeatureUids,
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@@ -89,10 +89,10 @@ ol.renderer.canvas.ImageLayer.prototype.prepareFrame =
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function(frameState, layerState) {
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var pixelRatio = frameState.pixelRatio;
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var view2DState = frameState.view2DState;
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var viewCenter = view2DState.center;
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var viewResolution = view2DState.resolution;
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var viewRotation = view2DState.rotation;
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var viewState = frameState.viewState;
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var viewCenter = viewState.center;
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var viewResolution = viewState.resolution;
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var viewRotation = viewState.rotation;
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var image;
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var imageLayer = this.getLayer();
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@@ -104,7 +104,7 @@ ol.renderer.canvas.ImageLayer.prototype.prepareFrame =
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if (!hints[ol.ViewHint.ANIMATING] && !hints[ol.ViewHint.INTERACTING]) {
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image = imageSource.getImage(
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frameState.extent, viewResolution, pixelRatio, view2DState.projection);
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frameState.extent, viewResolution, pixelRatio, viewState.projection);
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if (!goog.isNull(image)) {
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var imageState = image.getState();
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if (imageState == ol.ImageState.IDLE) {
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@@ -49,7 +49,7 @@ ol.renderer.canvas.Layer.prototype.composeFrame =
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// for performance reasons, context.setTransform is only used
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// when the view is rotated. see http://jsperf.com/canvas-transform
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if (frameState.view2DState.rotation === 0) {
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if (frameState.viewState.rotation === 0) {
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var dx = goog.vec.Mat4.getElement(imageTransform, 0, 3);
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var dy = goog.vec.Mat4.getElement(imageTransform, 1, 3);
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var dw = image.width * goog.vec.Mat4.getElement(imageTransform, 0, 0);
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@@ -89,7 +89,7 @@ ol.renderer.canvas.Layer.prototype.dispatchComposeEvent_ =
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opt_transform : this.getTransform(frameState);
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var render = new ol.render.canvas.Immediate(
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context, frameState.pixelRatio, frameState.extent, transform,
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frameState.view2DState.rotation);
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frameState.viewState.rotation);
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var composeEvent = new ol.render.Event(type, layer, render, null,
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frameState, context, null);
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layer.dispatchEvent(composeEvent);
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@@ -155,15 +155,15 @@ ol.renderer.canvas.Layer.prototype.getImageTransform = goog.abstractMethod;
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* @return {!goog.vec.Mat4.Number} Transform.
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*/
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ol.renderer.canvas.Layer.prototype.getTransform = function(frameState) {
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var view2DState = frameState.view2DState;
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var viewState = frameState.viewState;
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var pixelRatio = frameState.pixelRatio;
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return ol.vec.Mat4.makeTransform2D(this.transform_,
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pixelRatio * frameState.size[0] / 2,
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pixelRatio * frameState.size[1] / 2,
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pixelRatio / view2DState.resolution,
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-pixelRatio / view2DState.resolution,
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-view2DState.rotation,
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-view2DState.center[0], -view2DState.center[1]);
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pixelRatio / viewState.resolution,
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-pixelRatio / viewState.resolution,
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-viewState.rotation,
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-viewState.center[0], -viewState.center[1]);
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};
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@@ -101,16 +101,16 @@ ol.renderer.canvas.Map.prototype.dispatchComposeEvent_ =
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if (map.hasListener(type)) {
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var extent = frameState.extent;
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var pixelRatio = frameState.pixelRatio;
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var view2DState = frameState.view2DState;
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var resolution = view2DState.resolution;
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var rotation = view2DState.rotation;
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var viewState = frameState.viewState;
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var resolution = viewState.resolution;
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var rotation = viewState.rotation;
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ol.vec.Mat4.makeTransform2D(this.transform_,
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this.canvas_.width / 2,
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this.canvas_.height / 2,
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pixelRatio / view2DState.resolution,
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-pixelRatio / view2DState.resolution,
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-view2DState.rotation,
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-view2DState.center[0], -view2DState.center[1]);
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pixelRatio / viewState.resolution,
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-pixelRatio / viewState.resolution,
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-viewState.rotation,
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-viewState.center[0], -viewState.center[1]);
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var vectorContext = new ol.render.canvas.Immediate(context, pixelRatio,
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extent, this.transform_, rotation);
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var replayGroup = new ol.render.canvas.ReplayGroup(
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@@ -177,7 +177,7 @@ ol.renderer.canvas.Map.prototype.renderFrame = function(frameState) {
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this.dispatchComposeEvent_(ol.render.EventType.PRECOMPOSE, frameState);
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var layerStatesArray = frameState.layerStatesArray;
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var viewResolution = frameState.view2DState.resolution;
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var viewResolution = frameState.viewState.resolution;
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var i, ii, layer, layerRenderer, layerState;
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for (i = 0, ii = layerStatesArray.length; i < ii; ++i) {
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layerState = layerStatesArray[i];
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@@ -170,8 +170,8 @@ ol.renderer.canvas.TileLayer.prototype.prepareFrame =
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//
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var pixelRatio = frameState.pixelRatio;
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var view2DState = frameState.view2DState;
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var projection = view2DState.projection;
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var viewState = frameState.viewState;
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var projection = viewState.projection;
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var tileLayer = this.getLayer();
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goog.asserts.assertInstanceof(tileLayer, ol.layer.Tile);
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@@ -179,18 +179,18 @@ ol.renderer.canvas.TileLayer.prototype.prepareFrame =
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goog.asserts.assertInstanceof(tileSource, ol.source.Tile);
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var tileGrid = tileSource.getTileGridForProjection(projection);
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var tileGutter = tileSource.getGutter();
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var z = tileGrid.getZForResolution(view2DState.resolution);
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var z = tileGrid.getZForResolution(viewState.resolution);
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var tilePixelSize =
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tileSource.getTilePixelSize(z, frameState.pixelRatio, projection);
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var tilePixelRatio = tilePixelSize / tileGrid.getTileSize(z);
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var tileResolution = tileGrid.getResolution(z);
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var tilePixelResolution = tileResolution / tilePixelRatio;
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var center = view2DState.center;
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var center = viewState.center;
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var extent;
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if (tileResolution == view2DState.resolution) {
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if (tileResolution == viewState.resolution) {
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center = this.snapCenterToPixel(center, tileResolution, frameState.size);
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extent = ol.extent.getForView2DAndSize(
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center, tileResolution, view2DState.rotation, frameState.size);
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center, tileResolution, viewState.rotation, frameState.size);
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} else {
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extent = frameState.extent;
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}
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@@ -400,9 +400,9 @@ ol.renderer.canvas.TileLayer.prototype.prepareFrame =
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ol.vec.Mat4.makeTransform2D(this.imageTransform_,
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pixelRatio * frameState.size[0] / 2,
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pixelRatio * frameState.size[1] / 2,
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pixelRatio * tilePixelResolution / view2DState.resolution,
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pixelRatio * tilePixelResolution / view2DState.resolution,
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view2DState.rotation,
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pixelRatio * tilePixelResolution / viewState.resolution,
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pixelRatio * tilePixelResolution / viewState.resolution,
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viewState.rotation,
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(origin[0] - center[0]) / tilePixelResolution,
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(center[1] - origin[1]) / tilePixelResolution);
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@@ -97,7 +97,7 @@ ol.renderer.canvas.VectorLayer.prototype.composeFrame =
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replayContext.globalAlpha = layerState.opacity;
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replayGroup.replay(
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replayContext, frameState.extent, frameState.pixelRatio, transform,
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frameState.view2DState.rotation, frameState.skippedFeatureUids_);
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frameState.viewState.rotation, frameState.skippedFeatureUids_);
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if (replayContext != context) {
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this.dispatchRenderEvent(replayContext, frameState, transform);
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@@ -119,8 +119,8 @@ ol.renderer.canvas.VectorLayer.prototype.forEachFeatureAtPixel =
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return undefined;
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} else {
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var extent = frameState.extent;
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var resolution = frameState.view2DState.resolution;
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var rotation = frameState.view2DState.rotation;
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var resolution = frameState.viewState.resolution;
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var rotation = frameState.viewState.rotation;
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var layer = this.getLayer();
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return this.replayGroup_.forEachGeometryAtPixel(extent, resolution,
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rotation, coordinate, frameState.skippedFeatureUids_,
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@@ -170,9 +170,9 @@ ol.renderer.canvas.VectorLayer.prototype.prepareFrame =
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}
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var frameStateExtent = frameState.extent;
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var view2DState = frameState.view2DState;
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var projection = view2DState.projection;
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var resolution = view2DState.resolution;
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var viewState = frameState.viewState;
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var projection = viewState.projection;
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var resolution = viewState.resolution;
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var pixelRatio = frameState.pixelRatio;
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var vectorLayerRevision = vectorLayer.getRevision();
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var vectorLayerRenderOrder = vectorLayer.getRenderOrder();
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