Remove lint
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@@ -112,7 +112,7 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
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const clipExtent = layerState.extent;
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const clipped = clipExtent !== undefined;
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if (clipped) {
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this.clip(context, frameState, /** @type {module:ol/extent~Extent} */ (clipExtent));
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this.clip(context, frameState, /** @type {module:ol/extent~Extent} */ (clipExtent));
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}
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const replayGroup = this.replayGroup_;
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if (replayGroup && !replayGroup.isEmpty()) {
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