Remove lint
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@@ -660,7 +660,7 @@ class CanvasReplay extends VectorContext {
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case CanvasInstruction.DRAW_IMAGE:
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d = /** @type {number} */ (instruction[1]);
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dd = /** @type {number} */ (instruction[2]);
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image = /** @type {HTMLCanvasElement|HTMLVideoElement|HTMLImageElement} */
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image = /** @type {HTMLCanvasElement|HTMLVideoElement|HTMLImageElement} */
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(instruction[3]);
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// Remaining arguments in DRAW_IMAGE are in alphabetical order
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anchorX = /** @type {number} */ (instruction[4]);
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@@ -711,7 +711,7 @@ class CanvasReplay extends VectorContext {
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const measure = /** @type {function(string):number} */ (instruction[8]);
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const offsetY = /** @type {number} */ (instruction[9]);
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const strokeKey = /** @type {string} */ (instruction[10]);
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const strokeWidth = /** @type {number} */ (instruction[11]);
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const strokeWidth = /** @type {number} */ (instruction[11]);
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const text = /** @type {string} */ (instruction[12]);
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const textKey = /** @type {string} */ (instruction[13]);
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const textScale = /** @type {number} */ (instruction[14]);
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@@ -266,7 +266,7 @@ class CanvasTextReplay extends CanvasReplay {
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const textState = this.textStates[textKey] || this.textState_;
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const pixelRatio = this.pixelRatio;
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const scale = textState.scale * pixelRatio;
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const align = TEXT_ALIGN[textState.textAlign || defaultTextAlign];
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const align = TEXT_ALIGN[textState.textAlign || defaultTextAlign];
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const strokeWidth = strokeKey && strokeState.lineWidth ? strokeState.lineWidth : 0;
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const lines = text.split('\n');
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@@ -136,7 +136,7 @@ class WebGLCircleReplay extends WebGLReplay {
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this.styles_.pop();
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if (this.styles_.length) {
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const lastState = this.styles_[this.styles_.length - 1];
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this.state_.fillColor = /** @type {Array.<number>} */ (lastState[0]);
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this.state_.fillColor = /** @type {Array.<number>} */ (lastState[0]);
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this.state_.strokeColor = /** @type {Array.<number>} */ (lastState[1]);
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this.state_.lineWidth = /** @type {number} */ (lastState[2]);
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this.state_.changed = false;
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