Use WEBGL_MAX_TEXTURE_SIZE as default

This commit is contained in:
tsauerwein
2014-11-24 09:57:09 +01:00
parent e307579d49
commit b8b48afc82
3 changed files with 8 additions and 8 deletions

View File

@@ -14,8 +14,7 @@ goog.require('ol.style.Style');
var atlasManager = new ol.style.AtlasManager({
// we increase the default size so that all symbols fit into
// a single atlas image
size: 512,
maxSize: ol.WEBGL_MAX_TEXTURE_SIZE
size: 512
});
var symbolInfo = [{