Map docs
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@@ -729,8 +729,10 @@ ol.Map.prototype.getTargetElement = function() {
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/**
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* @param {ol.Pixel} pixel Pixel.
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* @return {ol.Coordinate} Coordinate.
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* Get the coordinate for a given pixel. This returns a coordinate in the
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* map view projection.
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* @param {ol.Pixel} pixel Pixel position in the map viewport.
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* @return {ol.Coordinate} The coordinate for the pixel position.
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* @api stable
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*/
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ol.Map.prototype.getCoordinateFromPixel = function(pixel) {
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@@ -745,6 +747,8 @@ ol.Map.prototype.getCoordinateFromPixel = function(pixel) {
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/**
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* Get the map controls. Modifying this collection changes the controls
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* associated with the map.
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* @return {ol.Collection.<ol.control.Control>} Controls.
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* @api stable
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*/
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@@ -754,6 +758,8 @@ ol.Map.prototype.getControls = function() {
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/**
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* Get the map overlays. Modifying this collection changes the overlays
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* associated with the map.
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* @return {ol.Collection.<ol.Overlay>} Overlays.
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* @api stable
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*/
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@@ -763,8 +769,7 @@ ol.Map.prototype.getOverlays = function() {
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/**
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* Gets the collection of {@link ol.interaction.Interaction} instances
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* associated with this map. Modifying this collection changes the interactions
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* Get the map interactions. Modifying this collection changes the interactions
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* associated with the map.
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*
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* Interactions are used for e.g. pan, zoom and rotate.
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@@ -803,8 +808,10 @@ ol.Map.prototype.getLayers = function() {
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/**
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* @param {ol.Coordinate} coordinate Coordinate.
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* @return {ol.Pixel} Pixel.
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* Get the pixel for a coordinate. This takes a coordinate in the map view
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* projection and returns the corresponding pixel.
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* @param {ol.Coordinate} coordinate A map coordinate.
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* @return {ol.Pixel} A pixel position in the map viewport.
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* @api stable
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*/
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ol.Map.prototype.getPixelFromCoordinate = function(coordinate) {
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@@ -859,6 +866,7 @@ goog.exportProperty(
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/**
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* Get the element that serves as the map viewport.
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* @return {Element} Viewport.
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* @api stable
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*/
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@@ -868,10 +876,11 @@ ol.Map.prototype.getViewport = function() {
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/**
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* @return {Element} The map's overlay container. Elements added to this
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* container will let mousedown and touchstart events through to the map, so
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* clicks and gestures on an overlay will trigger {@link ol.MapBrowserEvent}
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* Get the element that serves as the container for overlays. Elements added to
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* this container will let mousedown and touchstart events through to the map,
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* so clicks and gestures on an overlay will trigger {@link ol.MapBrowserEvent}
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* events.
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* @return {Element} The map's overlay container.
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*/
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ol.Map.prototype.getOverlayContainer = function() {
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return this.overlayContainer_;
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@@ -879,10 +888,11 @@ ol.Map.prototype.getOverlayContainer = function() {
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/**
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* @return {Element} The map's overlay container. Elements added to this
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* container won't let mousedown and touchstart events through to the map, so
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* clicks and gestures on an overlay don't trigger any
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* {@link ol.MapBrowserEvent}.
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* Get the element that serves as a container for overlays that don't allow
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* event propagation. Elements added to this container won't let mousedown and
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* touchstart events through to the map, so clicks and gestures on an overlay
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* don't trigger any {@link ol.MapBrowserEvent}.
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* @return {Element} The map's overlay container that stops events.
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*/
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ol.Map.prototype.getOverlayContainerStopEvent = function() {
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return this.overlayContainerStopEvent_;
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@@ -1185,8 +1195,7 @@ ol.Map.prototype.renderSync = function() {
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/**
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* Requests a render frame; rendering will effectively occur at the next browser
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* animation frame.
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* Request a map rendering (at the next animation frame).
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* @api stable
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*/
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ol.Map.prototype.render = function() {
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