Add configureProj4jsProjection function
so that we can add extent and global parameter to proj4js projections. And remove setExtent method which is not relevant.
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@@ -17,3 +17,4 @@
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@exportSymbol ol.projection.getTransformFromCodes
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@exportSymbol ol.projection.getTransformFromCodes
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@exportSymbol ol.projection.transform
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@exportSymbol ol.projection.transform
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@exportSymbol ol.projection.transformWithCodes
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@exportSymbol ol.projection.transformWithCodes
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@exportSymbol ol.projection.configureProj4jsProjection
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+11
-8
@@ -107,14 +107,6 @@ ol.Projection.prototype.getExtent = function() {
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};
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};
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/**
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* @param {ol.Extent} extent Extent.
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*/
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ol.Projection.prototype.setExtent = function(extent) {
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this.extent_ = extent;
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};
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/**
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/**
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* @param {number} resolution Resolution.
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* @param {number} resolution Resolution.
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* @param {ol.Coordinate} point Point.
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* @param {ol.Coordinate} point Point.
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@@ -663,3 +655,14 @@ ol.projection.transformWithCodes =
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vertex = transformFn(vertex, vertex, 2);
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vertex = transformFn(vertex, vertex, 2);
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return new ol.Coordinate(vertex[0], vertex[1]);
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return new ol.Coordinate(vertex[0], vertex[1]);
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};
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};
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/**
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* @param {ol.Proj4jsProjectionOptions} options Projection config options.
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* @return {ol.Proj4jsProjection_} Proj4js projection.
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*/
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ol.projection.configureProj4jsProjection = function(options) {
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goog.asserts.assert(!goog.object.containsKey(
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ol.projection.proj4jsProjections_, options.code));
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return ol.projection.getProj4jsProjectionFromCode_(options);
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};
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