Add ol.ENABLE_VECTOR to control inclusion of vector layer renderers
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@@ -35,6 +35,12 @@ ol.ENABLE_IMAGE = true;
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ol.ENABLE_TILE = true;
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ol.ENABLE_TILE = true;
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/**
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* @define {boolean} Whether to enable rendering of vector layers.
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*/
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ol.ENABLE_VECTOR = true;
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/**
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/**
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* @define {boolean} Whether to enable WebGL.
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* @define {boolean} Whether to enable WebGL.
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*/
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*/
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@@ -76,7 +76,7 @@ ol.renderer.canvas.Map.prototype.createLayerRenderer = function(layer) {
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return new ol.renderer.canvas.ImageLayer(this, layer);
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return new ol.renderer.canvas.ImageLayer(this, layer);
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} else if (ol.ENABLE_TILE && layer instanceof ol.layer.Tile) {
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} else if (ol.ENABLE_TILE && layer instanceof ol.layer.Tile) {
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return new ol.renderer.canvas.TileLayer(this, layer);
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return new ol.renderer.canvas.TileLayer(this, layer);
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} else if (layer instanceof ol.layer.Vector) {
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} else if (ol.ENABLE_VECTOR && layer instanceof ol.layer.Vector) {
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return new ol.renderer.canvas.VectorLayer(this, layer);
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return new ol.renderer.canvas.VectorLayer(this, layer);
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} else {
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} else {
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goog.asserts.fail();
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goog.asserts.fail();
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